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- #ifndef MausEreignis_H
- #define MausEreignis_H
- #define WIN32_LEAN_AND_MEAN
- #include <Windows.h>
- namespace Framework
- {
- const int M_Links = 0;
- const int M_Mitte = 1;
- const int M_Rechts = 2;
- const int ME_PLinks = 0;
- const int ME_PRechts = 1;
- const int ME_PMitte = 2;
- const int ME_RLinks = 3;
- const int ME_RRechts = 4;
- const int ME_RMitte = 5;
- const int ME_DKLinks = 6;
- const int ME_DKRechts = 7;
- const int ME_DKMitte = 8;
- const int ME_Betritt = 9;
- const int ME_Verlässt = 10;
- const int ME_Bewegung = 11;
- const int ME_UScroll = 12;
- const int ME_DScroll = 13;
- struct MausEreignis
- {
- int id;
- int mx;
- int my;
- bool verarbeitet;
- };
- bool _ret1ME( void *obj, MausEreignis me );
- }
- #endif
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