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- #include "Fenster.h"
- #define Global
- #include "Globals.h"
- void Framework::initFramework()
- {
- MausTrack = 1;
- for( int i = 0; i < 255; i++ )
- TastenStand[ i ] = 0;
- for( int i = 0; i < 3; i++ )
- MausStand[ i ] = 0;
- msgExit = 0;
- }
- bool Framework::getTastenStand( unsigned char taste )
- {
- return TastenStand[ taste ];
- }
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