übernehmen.vcxproj 9.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <ItemGroup>
  22. <ClCompile Include="Array.cpp" />
  23. <ClCompile Include="Bild.cpp" />
  24. <ClCompile Include="Bildschirm.cpp" />
  25. <ClCompile Include="Datei.cpp" />
  26. <ClCompile Include="DateiSystem.cpp" />
  27. <ClCompile Include="Farbe.cpp" />
  28. <ClCompile Include="Fenster.cpp" />
  29. <ClCompile Include="Fortschritt.cpp" />
  30. <ClCompile Include="Global.cpp" />
  31. <ClCompile Include="main.cpp" />
  32. <ClCompile Include="MausEreignis.cpp" />
  33. <ClCompile Include="Objekt.cpp" />
  34. <ClCompile Include="Punkt.cpp" />
  35. <ClCompile Include="Rahmen.cpp" />
  36. <ClCompile Include="Schrift.cpp" />
  37. <ClCompile Include="TastaturEreignis.cpp" />
  38. <ClCompile Include="Text.cpp" />
  39. <ClCompile Include="TextFeld.cpp" />
  40. </ItemGroup>
  41. <ItemGroup>
  42. <ClInclude Include="Array.h" />
  43. <ClInclude Include="Bild.h" />
  44. <ClInclude Include="Bildschirm.h" />
  45. <ClInclude Include="Datei.h" />
  46. <ClInclude Include="DateiSystem.h" />
  47. <ClInclude Include="Farbe.h" />
  48. <ClInclude Include="Fenster.h" />
  49. <ClInclude Include="Fortschritt.h" />
  50. <ClInclude Include="Globals.h" />
  51. <ClInclude Include="main.h" />
  52. <ClInclude Include="MausEreignis.h" />
  53. <ClInclude Include="Objekt.h" />
  54. <ClInclude Include="Punkt.h" />
  55. <ClInclude Include="Rahmen.h" />
  56. <ClInclude Include="Schrift.h" />
  57. <ClInclude Include="TastaturEreignis.h" />
  58. <ClInclude Include="Text.h" />
  59. <ClInclude Include="TextFeld.h" />
  60. </ItemGroup>
  61. <PropertyGroup Label="Globals">
  62. <ProjectGuid>{FD496783-0D52-4B14-9E81-0994DCB99D96}</ProjectGuid>
  63. <Keyword>Win32Proj</Keyword>
  64. <RootNamespace>übernehmen</RootNamespace>
  65. </PropertyGroup>
  66. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  67. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  68. <ConfigurationType>Application</ConfigurationType>
  69. <UseDebugLibraries>true</UseDebugLibraries>
  70. <PlatformToolset>v141</PlatformToolset>
  71. <CharacterSet>Unicode</CharacterSet>
  72. </PropertyGroup>
  73. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  74. <ConfigurationType>Application</ConfigurationType>
  75. <UseDebugLibraries>true</UseDebugLibraries>
  76. <PlatformToolset>v141</PlatformToolset>
  77. <CharacterSet>MultiByte</CharacterSet>
  78. </PropertyGroup>
  79. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  80. <ConfigurationType>Application</ConfigurationType>
  81. <UseDebugLibraries>false</UseDebugLibraries>
  82. <PlatformToolset>v141</PlatformToolset>
  83. <WholeProgramOptimization>true</WholeProgramOptimization>
  84. <CharacterSet>MultiByte</CharacterSet>
  85. </PropertyGroup>
  86. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  87. <ConfigurationType>Application</ConfigurationType>
  88. <UseDebugLibraries>false</UseDebugLibraries>
  89. <PlatformToolset>v141</PlatformToolset>
  90. <WholeProgramOptimization>true</WholeProgramOptimization>
  91. <CharacterSet>MultiByte</CharacterSet>
  92. </PropertyGroup>
  93. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  94. <ImportGroup Label="ExtensionSettings">
  95. </ImportGroup>
  96. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  97. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  98. </ImportGroup>
  99. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  100. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  101. </ImportGroup>
  102. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  103. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  104. </ImportGroup>
  105. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  106. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  107. </ImportGroup>
  108. <PropertyGroup Label="UserMacros" />
  109. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  110. <LinkIncremental>true</LinkIncremental>
  111. </PropertyGroup>
  112. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  113. <LinkIncremental>true</LinkIncremental>
  114. <IncludePath>..\..\..\Visual Leak Detector\include;$(IncludePath)</IncludePath>
  115. <LibraryPath>..\..\..\Visual Leak Detector\lib\Win64;$(DXSDK_DIR)lib\x64;$(LibraryPath)</LibraryPath>
  116. </PropertyGroup>
  117. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  118. <LinkIncremental>false</LinkIncremental>
  119. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  120. <LibraryPath>$(DXSDK_DIR)lib\x86;$(LibraryPath)</LibraryPath>
  121. <IncludePath>DXSDK_DIR)include;$(IncludePath)</IncludePath>
  122. </PropertyGroup>
  123. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  124. <LinkIncremental>false</LinkIncremental>
  125. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  126. <IncludePath>DXSDK_DIR)include;$(IncludePath)</IncludePath>
  127. <LibraryPath>$(DXSDK_DIR)lib\x64;$(LibraryPath)</LibraryPath>
  128. </PropertyGroup>
  129. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  130. <ClCompile>
  131. <PrecompiledHeader>
  132. </PrecompiledHeader>
  133. <WarningLevel>Level3</WarningLevel>
  134. <Optimization>Disabled</Optimization>
  135. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  136. </ClCompile>
  137. <Link>
  138. <SubSystem>Windows</SubSystem>
  139. <GenerateDebugInformation>true</GenerateDebugInformation>
  140. </Link>
  141. </ItemDefinitionGroup>
  142. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  143. <ClCompile>
  144. <PrecompiledHeader>
  145. </PrecompiledHeader>
  146. <WarningLevel>Level3</WarningLevel>
  147. <Optimization>Disabled</Optimization>
  148. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  149. </ClCompile>
  150. <Link>
  151. <SubSystem>Windows</SubSystem>
  152. <GenerateDebugInformation>true</GenerateDebugInformation>
  153. <AdditionalDependencies>d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
  154. </Link>
  155. <CustomBuildStep>
  156. <Command>copy "..\x64\Debug\übernehmen.exe" "..\..\Fertig\Debug\x64\data\patch\bin\übernehmen.exe"</Command>
  157. <Outputs>kopieren...;%(Outputs)</Outputs>
  158. </CustomBuildStep>
  159. </ItemDefinitionGroup>
  160. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  161. <ClCompile>
  162. <WarningLevel>Level3</WarningLevel>
  163. <PrecompiledHeader>
  164. </PrecompiledHeader>
  165. <Optimization>MaxSpeed</Optimization>
  166. <FunctionLevelLinking>true</FunctionLevelLinking>
  167. <IntrinsicFunctions>true</IntrinsicFunctions>
  168. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  169. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  170. </ClCompile>
  171. <Link>
  172. <SubSystem>Windows</SubSystem>
  173. <GenerateDebugInformation>true</GenerateDebugInformation>
  174. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  175. <OptimizeReferences>true</OptimizeReferences>
  176. <AdditionalDependencies>d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
  177. </Link>
  178. <CustomBuildStep>
  179. <Command>copy "..\Release\übernehmen.exe" "..\..\Fertig\x32\data\patch\bin\übernehmen.exe"</Command>
  180. </CustomBuildStep>
  181. <CustomBuildStep>
  182. <Outputs>Kopieren...;%(Outputs)</Outputs>
  183. </CustomBuildStep>
  184. </ItemDefinitionGroup>
  185. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  186. <ClCompile>
  187. <WarningLevel>Level3</WarningLevel>
  188. <PrecompiledHeader>
  189. </PrecompiledHeader>
  190. <Optimization>MaxSpeed</Optimization>
  191. <FunctionLevelLinking>true</FunctionLevelLinking>
  192. <IntrinsicFunctions>true</IntrinsicFunctions>
  193. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  194. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  195. </ClCompile>
  196. <Link>
  197. <SubSystem>Windows</SubSystem>
  198. <GenerateDebugInformation>true</GenerateDebugInformation>
  199. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  200. <OptimizeReferences>true</OptimizeReferences>
  201. <AdditionalDependencies>d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
  202. </Link>
  203. <CustomBuildStep>
  204. <Command>copy "..\x64\Release\übernehmen.exe" "..\..\Fertig\x64\data\patch\bin\übernehmen.exe"</Command>
  205. </CustomBuildStep>
  206. <CustomBuildStep>
  207. <Outputs>Kopieren...;%(Outputs)</Outputs>
  208. </CustomBuildStep>
  209. </ItemDefinitionGroup>
  210. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  211. <ImportGroup Label="ExtensionTargets">
  212. </ImportGroup>
  213. </Project>