#include "Fenster.h" #define Global #include "Globals.h" void Framework::initFramework() { MausTrack = 1; for( int i = 0; i < 255; i++ ) TastenStand[ i ] = 0; for( int i = 0; i < 3; i++ ) MausStand[ i ] = 0; msgExit = 0; } bool Framework::getTastenStand( unsigned char taste ) { return TastenStand[ taste ]; }