Debug Win32 Debug x64 Release Win32 Release x64 {FD496783-0D52-4B14-9E81-0994DCB99D96} Win32Proj übernehmen 10.0.16299.0 Application true v141 Unicode Application true v141 MultiByte Application false v141 true MultiByte Application false v141 true MultiByte true true ..\..\..\Visual Leak Detector\include;$(IncludePath) ..\..\..\Visual Leak Detector\lib\Win64;$(DXSDK_DIR)lib\x64;$(LibraryPath) false Build $(DXSDK_DIR)lib\x86;$(LibraryPath) DXSDK_DIR)include;$(IncludePath) false Build DXSDK_DIR)include;$(IncludePath) $(DXSDK_DIR)lib\x64;$(LibraryPath) Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) Windows true Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) Windows true d3d9.lib;%(AdditionalDependencies) copy "..\x64\Debug\übernehmen.exe" "..\..\Fertig\Debug\x64\data\patch\bin\übernehmen.exe" kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded Windows true true true d3d9.lib;%(AdditionalDependencies) copy "..\Release\übernehmen.exe" "..\..\Fertig\x32\data\patch\bin\übernehmen.exe" Kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded Windows true true true d3d9.lib;%(AdditionalDependencies) copy "..\x64\Release\übernehmen.exe" "..\..\Fertig\x64\data\patch\bin\übernehmen.exe" Kopieren...;%(Outputs)