#ifndef MausEreignis_H #define MausEreignis_H #define WIN32_LEAN_AND_MEAN #include namespace Framework { const int M_Links = 0; const int M_Mitte = 1; const int M_Rechts = 2; const int ME_PLinks = 0; const int ME_PRechts = 1; const int ME_PMitte = 2; const int ME_RLinks = 3; const int ME_RRechts = 4; const int ME_RMitte = 5; const int ME_DKLinks = 6; const int ME_DKRechts = 7; const int ME_DKMitte = 8; const int ME_Betritt = 9; const int ME_Verlässt = 10; const int ME_Bewegung = 11; const int ME_UScroll = 12; const int ME_DScroll = 13; struct MausEreignis { int id; int mx; int my; bool verarbeitet; }; bool _ret1ME( void *obj, MausEreignis me ); } #endif