KSGSAnimation2DData.h 956 B

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  1. #ifndef KSGSAnimation2DData_H
  2. #define KSGSAnimation2DData_H
  3. #include "../Befehl/KSGSKlasse.h"
  4. #include <Animation.h>
  5. namespace KSGScript
  6. {
  7. class KSGSAnimation2DDataKlasse : public KSGSKlasseInstanz
  8. {
  9. private:
  10. Animation2DData *val;
  11. public:
  12. // Konstruktor
  13. __declspec( dllexport ) KSGSAnimation2DDataKlasse( KSGScriptProcessor *zObj, Animation2DData *std = new Animation2DData() );
  14. // Destruktor
  15. __declspec( dllexport ) ~KSGSAnimation2DDataKlasse();
  16. // nicht constant
  17. __declspec( dllexport ) virtual KSGSVariable *startFunktion( int id, bool access, RCArray< KSGSVariable > *parameter ) override;
  18. __declspec( dllexport ) virtual KSGSVariable *doOperator( int id, KSGSVariable *rechts ) override;
  19. // constant
  20. __declspec( dllexport ) virtual Animation2DData *getVal() const;
  21. __declspec( dllexport ) virtual Animation2DData *zVal() const;
  22. };
  23. }
  24. #endif