#include "KSGSAnimation2DData.h" #include "KSGSTyp.h" #include "../Error/Error.h" #include "../Main/KSGScriptObj.h" #include #include #include "KSGSBild.h" #include "KSGSInt.h" #include "KSGSBool.h" using namespace KSGScript; // Inhalt der KSGSAnimation2DDataKlasse Klasse aus KSGSAnimation2DData.h // Konstruktor KSGSAnimation2DDataKlasse::KSGSAnimation2DDataKlasse( KSGScriptProcessor *zObj, Animation2DData *std ) : KSGSKlasseInstanz( KSGS_ANIMATION2DDATA, 0, 0, zObj ) { val = std; } // Destruktor KSGSAnimation2DDataKlasse::~KSGSAnimation2DDataKlasse() { val->release(); } // nicht constant KSGSVariable *KSGSAnimation2DDataKlasse::startFunktion( int id, bool access, RCArray< KSGSVariable > *parameter ) { KSGSVariable *ret = 0; switch( id ) { case 0: // void ladeAnimation( Text ) if( 1 ) { if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); Text *pf = parameter->z( 0 ) ? parameter->z( 0 )->getText() : 0; Text *tmp = obj->convertPfad( *pf ); pf->release(); pf = tmp; if( pf ) { if( pf->hat( ".ltdb" ) && pf->positionVon( ".ltdb", pf->anzahlVon( ".ltdb" ) - 1 ) == pf->getLength() - 5 ) { LTDBDatei *dat = new LTDBDatei(); dat->setDatei( pf ); dat->leseDaten( 0 ); val->ladeAnimation( dat ); } else { InitDatei *dat = new InitDatei( pf ); dat->laden(); val->ladeAnimation( dat ); } } } break; case 1: // void setFPS( int ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setFPS( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0 ); break; case 2: // void setWiederhohlend( bool ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setWiederhohlend( parameter->z( 0 ) ? parameter->z( 0 )->getBool() : 0 ); break; case 3: // void setTransparent( bool ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setTransparent( parameter->z( 0 ) ? parameter->z( 0 )->getBool() : 0 ); break; case 4: // void reset() val->reset(); break; case 5: // Bild getBild( int ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); ret = new KSGSBildKlasse( obj, val->getBild( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0 ) ); break; case 6: // int getBildAnzahl() ret = new KSGSIntKlasse( obj, val->getBildAnzahl() ); break; case 7: // int getFPS() ret = new KSGSIntKlasse( obj, val->getFPS() ); break; case 8: // bool istWiederhohlend() ret = new KSGSBoolKlasse( obj, val->istWiederhohlend() ); break; case 9: // bool istTransparent() ret = new KSGSBoolKlasse( obj, val->istTransparent() ); break; default: // unbekannt error( 19, {}, obj ); break; } parameter->release(); return ret; } KSGSVariable *KSGSAnimation2DDataKlasse::doOperator( int id, KSGSVariable *rechts ) { if( !rechts ) { error( 3, {}, obj ); return 0; } KSGSVariable *ret = 0; switch( id ) { case KSGS_O_SET: if( 1 ) { val->release(); val = rechts->getAnimation2DData(); ret = dynamic_cast( getThis() ); } break; } if( !ret ) error( 21, {}, obj ); if( rechts ) rechts->release(); return ret; } // constant Animation2DData *KSGSAnimation2DDataKlasse::getVal() const { return dynamic_cast( val->getThis() ); } Animation2DData *KSGSAnimation2DDataKlasse::zVal() const { return val; }