#include "KSGSAnimation2D.h" #include "KSGSTyp.h" #include "../Error/Error.h" #include "../Main/KSGScriptObj.h" #include "KSGSMausEreignis.h" #include "KSGSInt.h" #include "KSGSBool.h" #include "KSGSAnimation2DData.h" #include #include "KSGSText.h" using namespace KSGScript; // Inhalt der KSGSAnimation2DKlasse aus KSGSAnimaion2D // Konstruktor KSGSAnimation2DKlasse::KSGSAnimation2DKlasse( KSGScriptProcessor *zObj, Animation2D *std ) : KSGSKlasseInstanz( KSGS_ANIMATION2D, 0, 0, zObj ) { val = std; } // Destruktor KSGSAnimation2DKlasse::~KSGSAnimation2DKlasse() { val->release(); } // nicht constant KSGSVariable *KSGSAnimation2DKlasse::startFunktion( int id, bool access, RCArray< KSGSVariable > *parameter ) { KSGSVariable *ret = 0; switch( id ) { case 0: // void setRahmen( bool ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setRahmen( parameter->z( 0 ) ? parameter->z( 0 )->getBool() : 0 ); break; case 1: // void setRahmenBreite( int ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setRahmenBreite( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0 ); break; case 2: // void setRahmenFarbe( int ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setRahmenFarbe( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0 ); break; case 3: // void setAnimationData( Animation2DData ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setAnimationDataZ( parameter->z( 0 ) ? parameter->z( 0 )->getAnimation2DData() : 0 ); break; case 4: // void setAlphaMaske( int ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setAlphaMaske( parameter->z( 0 ) ? (unsigned char)parameter->z( 0 )->getInt() : (unsigned char)0 ); break; case 5: // void setAPS( int ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setAPS( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0 ); break; case 6: // void setSichtbar( bool ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); val->setSichtbar( parameter->z( 0 ) ? parameter->z( 0 )->getBool() : 0 ); break; case 7: // bool tick( double ) if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); ret = new KSGSBoolKlasse( obj, val->tick( parameter->z( 0 ) ? parameter->z( 0 )->getDouble() : 0 ) ); break; case 8: // void render( int, int, Bild ) if( 1 ) { if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); Bild *b = parameter->z( 0 ) ? parameter->z( 0 )->getBild() : 0; if( b ) { val->render( *b ); b->release(); } } break; case 9: // Animation2DData getAnimationData() if( val->zAnimationData() ) ret = new KSGSAnimation2DDataKlasse( obj, val->getAnimationData() ); break; case 10: // bool istSichtbar() ret = new KSGSBoolKlasse( obj, val->istSichtbar() ); break; case 11: // int getJetzt() ret = new KSGSIntKlasse( obj, val->getJetzt() ); break; case 12: // int getAlphaMaske() ret = new KSGSIntKlasse( obj, val->getAlphaMaske() ); break; case 13: // bool hatRahmen() ret = new KSGSBoolKlasse( obj, val->hatRahmen() ); break; case 14: // int getRahmenBreite() ret = new KSGSIntKlasse( obj, val->getRahmenBreite() ); break; case 15: // int getRahmenFarbe() ret = new KSGSIntKlasse( obj, val->getRahmenFarbe() ); break; case 16: // void setToolTipText( Text ) if( 1 ) { if( parameter->getEintragAnzahl() < 1 ) error( 20, {}, obj ); Text *txt = parameter->z( 0 ) ? parameter->z( 0 )->getText() : 0; val->setToolTipText( txt ? (const char *)*txt : 0, obj->zBildschirm(), obj->zSchrift() ); if( txt ) txt->release(); } break; case 17: // void setPosition( int, int ) if( parameter->getEintragAnzahl() < 2 ) error( 20, {}, obj ); val->setPosition( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0, parameter->z( 1 ) ? parameter->z( 1 )->getInt() : 0 ); break; case 18: // void setGröße( int, int ) if( parameter->getEintragAnzahl() < 2 ) error( 20, {}, obj ); val->setSize( parameter->z( 0 ) ? parameter->z( 0 )->getInt() : 0, parameter->z( 1 ) ? parameter->z( 1 )->getInt() : 0 ); break; case 19: // int getBreite() ret = new KSGSIntKlasse( obj, val->getBreite() ); break; case 20: // int getHöhe() ret = new KSGSIntKlasse( obj, val->getHeight() ); break; case 21: // int getX() ret = new KSGSIntKlasse( obj, val->getX() ); break; case 22: // int getY() ret = new KSGSIntKlasse( obj, val->getY() ); break; default: // unbekannt error( 19, {}, obj ); break; } parameter->release(); return ret; } KSGSVariable *KSGSAnimation2DKlasse::doOperator( int id, KSGSVariable *rechts ) { if( !rechts ) { error( 3, {}, obj ); return 0; } KSGSVariable *ret = 0; switch( id ) { case KSGS_O_SET: if( 1 ) { val->release(); val = rechts->getAnimation2D(); ret = dynamic_cast( getThis() ); } break; } if( !ret ) error( 21, {}, obj ); if( rechts ) rechts->release(); return ret; } // constant Animation2D *KSGSAnimation2DKlasse::getVal() const { return dynamic_cast( val->getThis() ); } Animation2D *KSGSAnimation2DKlasse::zVal() const { return val; }