Debug Win32 Debug x64 Release Win32 Release x64 {50E49628-0E0C-41A3-B48D-1E9EE553EC6F} Win32Proj ksgScript 10.0.16299.0 DynamicLibrary true v141 Unicode DynamicLibrary true v142 MultiByte DynamicLibrary false v142 true MultiByte DynamicLibrary false v142 true MultiByte true true ..\..\Framework;$(IncludePath) ..\..\Framework\x64\Debug;$(LibraryPath) Build false ..\..\Framework;$(IncludePath) ..\..\Framework\Release;$(LibraryPath) Build false ..\..\Framework;$(IncludePath) ..\..\Framework\x64\Release;$(LibraryPath) Build Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;KSGSCRIPT_EXPORTS;%(PreprocessorDefinitions) Windows true Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;KSGSCRIPT_EXPORTS;%(PreprocessorDefinitions) Windows true Framework.lib;%(AdditionalDependencies) copy "..\x64\Debug\ksgScript.dll" "..\..\Framework_Test\Test\KSGScript.dll" copy "..\x64\Debug\ksgScript.dll" "..\..\..\Spiele Platform\Klient\patcher\patcher\data\bin\KSGScript.dll" copy "..\x64\Debug\ksgScript.dll" "..\..\..\Spiele Platform\Klient\Fertig\Debug\x64\data\bin\KSGScript.dll" Kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;KSGSCRIPT_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) copy "..\Release\ksgScript.dll" "..\..\..\Spiele Platform\Klient\Fertig\x32\data\bin\KSGScript.dll" kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;KSGSCRIPT_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) copy "..\x64\Release\ksgScript.dll" "..\..\..\Spiele Platform\Klient\Fertig\x64\data\bin\KSGScript.dll" kopieren...;%(Outputs)