#ifndef News_H #define News_H #include #include #include #include #include #include using namespace Framework; using namespace KSGScript; using namespace Network; class News : public Thread { private: KSGScriptObj* frame; HMODULE ksgsDll; Text* scriptName; Animation2D* laden; TextFeld* fehler; UIInit uiFactory; KSGClient::NewsServerClient* client; public: // Konstruktor News(UIInit& uiFactory, KSGClient::NewsServerClient* client); // Destruktor ~News(); // nicht constant void rückruf(RCArray< KSGSVariable >* parameter, KSGSVariable** ret); void thread(); }; #endif