Network.vcxproj 9.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
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  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{E52010A0-0060-42AA-9769-AAF6488F8C1C}</ProjectGuid>
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  24. <RootNamespace>Network</RootNamespace>
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  70. <LinkIncremental>true</LinkIncremental>
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  76. <IncludePath>..\..\Framework;..\..\..\OpenSSL\x64\Debug\Include;$(IncludePath)</IncludePath>
  77. <SourcePath>$(SourcePath)</SourcePath>
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  92. </PropertyGroup>
  93. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  94. <ClCompile>
  95. <PrecompiledHeader>
  96. </PrecompiledHeader>
  97. <WarningLevel>Level3</WarningLevel>
  98. <Optimization>Disabled</Optimization>
  99. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;NETWORK_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  100. </ClCompile>
  101. <Link>
  102. <SubSystem>Windows</SubSystem>
  103. <GenerateDebugInformation>true</GenerateDebugInformation>
  104. <AdditionalDependencies>Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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  119. </Link>
  120. <CustomBuildStep>
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  122. copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\patcher\patcher\network.dll"
  123. copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\SMP\SMP\network.dll"
  124. copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\Debug\x64\network.dll"</Command>
  125. <Outputs>kopiere...;%(Outputs)</Outputs>
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  134. <FunctionLevelLinking>true</FunctionLevelLinking>
  135. <IntrinsicFunctions>true</IntrinsicFunctions>
  136. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;NETWORK_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  137. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  138. </ClCompile>
  139. <Link>
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  141. <GenerateDebugInformation>true</GenerateDebugInformation>
  142. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  143. <OptimizeReferences>true</OptimizeReferences>
  144. <AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  145. </Link>
  146. <CustomBuildStep>
  147. <Command>copy "..\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x32\network.dll"
  148. copy "..\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x32\network.dll"</Command>
  149. <Outputs>kopieren...;%(Outputs)</Outputs>
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  154. <WarningLevel>Level3</WarningLevel>
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  156. </PrecompiledHeader>
  157. <Optimization>MaxSpeed</Optimization>
  158. <FunctionLevelLinking>true</FunctionLevelLinking>
  159. <IntrinsicFunctions>true</IntrinsicFunctions>
  160. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;NETWORK_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  161. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  162. </ClCompile>
  163. <Link>
  164. <SubSystem>Windows</SubSystem>
  165. <GenerateDebugInformation>true</GenerateDebugInformation>
  166. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  167. <OptimizeReferences>true</OptimizeReferences>
  168. <AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  169. </Link>
  170. <CustomBuildStep>
  171. <Command>copy "..\x64\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x64\network.dll"
  172. copy "..\x64\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x64\network.dll"</Command>
  173. </CustomBuildStep>
  174. <CustomBuildStep>
  175. <Outputs>kopieren...;%(Outputs)</Outputs>
  176. </CustomBuildStep>
  177. </ItemDefinitionGroup>
  178. <ItemGroup>
  179. <ClInclude Include="HttpRequest.h" />
  180. <ClInclude Include="Klient.h" />
  181. <ClInclude Include="Network.h" />
  182. <ClInclude Include="Server.h" />
  183. </ItemGroup>
  184. <ItemGroup>
  185. <ClCompile Include="HttpRequest.cpp" />
  186. <ClCompile Include="Klient.cpp" />
  187. <ClCompile Include="Network.cpp" />
  188. <ClCompile Include="Server.cpp" />
  189. </ItemGroup>
  190. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  191. <ImportGroup Label="ExtensionTargets">
  192. </ImportGroup>
  193. </Project>