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@@ -118,10 +118,10 @@
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<AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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<CustomBuildStep>
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<CustomBuildStep>
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- <Command>copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Start\Start\network.dll"
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-copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\patcher\patcher\network.dll"
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-copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\SMP\SMP\network.dll"
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-copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\Debug\x64\network.dll"</Command>
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+ <Command>copy "x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Start\Start\network.dll"
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+copy "x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\patcher\patcher\network.dll"
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+copy "x64\Debug\Network.dll" "..\..\..\Spiele Platform\SMP\SMP\network.dll"
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+copy "x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\Debug\x64\network.dll"</Command>
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<Outputs>kopiere...;%(Outputs)</Outputs>
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<Outputs>kopiere...;%(Outputs)</Outputs>
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</CustomBuildStep>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@@ -144,8 +144,8 @@ copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\Debug\x6
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<AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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<CustomBuildStep>
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<CustomBuildStep>
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- <Command>copy "..\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x32\network.dll"
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-copy "..\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x32\network.dll"</Command>
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+ <Command>copy "Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x32\network.dll"
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+copy "Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x32\network.dll"</Command>
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<Outputs>kopieren...;%(Outputs)</Outputs>
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<Outputs>kopieren...;%(Outputs)</Outputs>
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</CustomBuildStep>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@@ -168,8 +168,8 @@ copy "..\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x32\network.d
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<AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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<CustomBuildStep>
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<CustomBuildStep>
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- <Command>copy "..\x64\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x64\network.dll"
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-copy "..\x64\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x64\network.dll"</Command>
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+ <Command>copy "x64\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x64\network.dll"
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+copy "x64\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x64\network.dll"</Command>
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</CustomBuildStep>
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</CustomBuildStep>
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<CustomBuildStep>
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<CustomBuildStep>
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<Outputs>kopieren...;%(Outputs)</Outputs>
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<Outputs>kopieren...;%(Outputs)</Outputs>
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