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fehler im buildscript behoben

Kolja Strohm 6 years ago
parent
commit
a7d98d4892
2 changed files with 5 additions and 5 deletions
  1. 2 2
      Network/Network.vcxproj
  2. 3 3
      build.bat

+ 2 - 2
Network/Network.vcxproj

@@ -169,8 +169,8 @@ copy "Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x32\network.dll"
       <AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <CustomBuildStep>
-      <Command>copy "x64\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x64\network.dll"
-copy "x64\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x64\network.dll"</Command>
+      <Command>copy "..\x64\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x64\network.dll"
+copy "..\x64\Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x64\network.dll"</Command>
     </CustomBuildStep>
     <CustomBuildStep>
       <Outputs>kopieren...;%(Outputs)</Outputs>

+ 3 - 3
build.bat

@@ -1,17 +1,17 @@
 :DebugWin64
 SET RETURN=DebugWin64
 SET NEXT=ReleaseWin64
-"%InstallDir%\%MSBuildExe%" "Network/Network.vcxproj" /p:configuration=debug /p:platform=x64
+"%InstallDir%\%MSBuildExe%" "Network/Network.vcxproj" /p:configuration=debug /p:platform=x64 /p:SolutionDir=../
 if errorlevel 1 GOTO Error
 :ReleaseWin64
 SET RETURN=ReleaseWin64
 SET NEXT=ReleaseWin32
-"%InstallDir%\%MSBuildExe%" "Network/Network.vcxproj" /p:configuration=release /p:platform=x64
+"%InstallDir%\%MSBuildExe%" "Network/Network.vcxproj" /p:configuration=release /p:platform=x64 /p:SolutionDir=../
 if errorlevel 1 GOTO Error
 :ReleaseWin32
 SET RETURN=ReleaseWin32
 SET NEXT=DebugLinux64
-"%InstallDir%\%MSBuildExe%" "Network/Network.vcxproj" /p:configuration=release /p:platform=win32
+"%InstallDir%\%MSBuildExe%" "Network/Network.vcxproj" /p:configuration=release /p:platform=win32 /p:SolutionDir=../
 if errorlevel 1 GOTO Error
 :DebugLinux64
 SET RETURN=DebugLinux64