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Fehler im build script für win32 behoben

Kolja Strohm %!s(int64=5) %!d(string=hai) anos
pai
achega
8852aaab4b
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Network/Network.vcxproj

+ 1 - 1
Network/Network.vcxproj

@@ -145,7 +145,7 @@ copy "..\x64\Debug\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\Debug\x6
       <AdditionalDependencies>Crypt32.lib;libcrypto.lib;libssl.lib;Ws2_32.lib;Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <CustomBuildStep>
-      <Command>copy "Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x32\network.dll"
+      <Command>copy "..\Release\Network.dll" "..\..\..\Spiele Platform\Klient\Fertig\x32\network.dll"
 copy "Release\Network.dll" "..\..\..\Spiele Platform\SMP\Fertig\x32\network.dll"</Command>
       <Outputs>kopieren...;%(Outputs)</Outputs>
     </CustomBuildStep>