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- #include "AsynchronCall.h"
- using namespace Framework;
- AsynchronCall::AsynchronCall( std::function< void() > f )
- : Thread()
- {
- this->finished = 0;
- this->f = f;
- start();
- }
- AsynchronCall::AsynchronCall( const char* name, std::function< void() > f )
- : Thread()
- {
- setName( name );
- this->finished = 0;
- this->f = f;
- start();
- }
- AsynchronCall::AsynchronCall( std::function< void() > f, bool* finished )
- : Thread()
- {
- this->finished = finished;
- this->f = f;
- if( finished )
- finished = 0;
- start();
- }
- AsynchronCall::AsynchronCall( const char* name, std::function< void() > f, bool* finished )
- : Thread()
- {
- setName( name );
- this->finished = finished;
- this->f = f;
- if( finished )
- finished = 0;
- start();
- }
- void AsynchronCall::thread()
- {
- f();
- }
- void AsynchronCall::threadEnd()
- {
- Thread::threadEnd();
- if( finished )
- *finished = 1;
- release();
- }
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