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- #pragma once
- #include "Array.h"
- namespace Framework
- {
- template<class T> class TreeIterator;
- template<class T> class Tree : public virtual ReferenceCounter
- {
- private:
- T* value;
- RCArray<Tree>* subtrees;
- Tree* zParent;
- public:
- Tree()
- : ReferenceCounter()
- {
- value = 0;
- zParent = 0;
- subtrees = new RCArray<Tree>();
- }
- Tree(T* value)
- : ReferenceCounter()
- {
- zParent = 0;
- this->value = value;
- subtrees = new RCArray<Tree>();
- }
- ~Tree()
- {
- if (value) value->release();
- subtrees->release();
- }
- TreeIterator<T> getIterator()
- {
- return TreeIterator(this);
- }
- void leeren()
- {
- if (value) value->release();
- value = 0;
- subtrees->leeren();
- }
- void addSubtree(Tree* t)
- {
- t->zParent = this;
- subtrees->add(t);
- }
- void setValue(T* v)
- {
- if (value) value->release();
- value = v;
- }
- T* getValue()
- {
- return value ? dynamic_cast<T*>(value->getThis()) : 0;
- }
- T* zValue()
- {
- return value;
- }
- Tree* getParent()
- {
- return zParent ? dynamic_cast<Tree*>(zParent->getThis()) : 0;
- }
- Tree* zParent()
- {
- return zParent;
- }
- friend TreeIterator;
- };
- template<class T> class TreeIterator
- {
- private:
- Tree* current;
- int nextSub;
- public:
- TreeIterator(Tree* tree)
- {
- current = tree;
- nextSub = 0;
- }
- TreeIterator(const TreeIterator& it)
- {
- current = it.current;
- nextSub = it.nextSub;
- }
- TreeIterator<T>& operator=(TreeIterator<T>& r)
- {
- current = r.current;
- nextSub = it.nextSub;
- return *this;
- }
- bool hasNext()
- {
- if (current->subtrees->getEintragAnzahl() >= nextSub) return 1;
- Tree<T>* c = current;
- while (true)
- {
- Tree<T>* p = c->zParent();
- if (!p)
- {
- return 0;
- }
- for (auto i = p->subtrees->getIterator(); i; i++)
- {
- if (i._ == c)
- {
- i++;
- if (i)
- return 1;
- else
- {
- c = p;
- break;
- }
- }
- }
- }
- }
- TreeIterator<T> next()
- {
- if (current->subtrees->getEintragAnzahl() >= nextSub)
- return TreeIterator(current->subtrees->z(nextSub++));
- Tree<T>* c = current;
- while (true)
- {
- Tree<T>* p = c->zParent();
- if (!p) return TreeIterator<T>(0);
- for (auto i = p->subtrees->getIterator(); i; i++)
- {
- if (i._ == c)
- {
- i++;
- if (i)
- return TreeIterator<T>(i._);
- else
- {
- c = p;
- break;
- }
- }
- }
- }
- }
- operator bool()
- {
- return current != 0;
- }
- operator T*()
- {
- return current->zValue();
- }
- TreeIterator<T>& operator++() //! prefix
- {
- TreeIterator<T> temp(*this);
- *this = next();
- return temp;
- }
- TreeIterator<T>& operator++(int) //! postfix
- {
- *this = next();
- return *this;
- }
- T* operator->()
- {
- return current->zValue();
- }
- T val()
- {
- return current->zValue();
- }
- };
- } // namespace Framework
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