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- #pragma once
- #include "Fenster.h"
- namespace Framework
- {
- class UIDialog : public Fenster
- {
- protected:
- DLLEXPORT void adjustSize();
- public:
- DLLEXPORT UIDialog(Schrift* schrift);
- DLLEXPORT virtual ~UIDialog();
-
-
- DLLEXPORT virtual void addMember(Zeichnung* obj) override;
-
-
- DLLEXPORT virtual void removeMember(Zeichnung* zObj) override;
-
- DLLEXPORT virtual void removeAll() override;
- };
- class UIMessageDialog : public UIDialog
- {
- public:
- DLLEXPORT UIMessageDialog(
- const char* titel, const char* message, Schrift* schrift);
- DLLEXPORT virtual ~UIMessageDialog();
- };
- }
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