#include "TastaturEreignis.h" using namespace Framework; bool Framework::_ret1TE(void* param, void* obj, TastaturEreignis te) { return 1; } bool Framework::_nurNummernTE(void* param, void* obj, TastaturEreignis te) { if (te.taste[0] >= '0' && te.taste[0] <= '9') return 1; if (te.virtualKey == T_Entf || te.virtualKey == T_BackSpace) return 1; if (te.virtualKey == T_Links || te.virtualKey == T_Rechts || te.virtualKey == T_Unten || te.virtualKey == T_Oben) return 1; return 0; } bool Framework::_nurHexTE(void* param, void* obj, TastaturEreignis te) { if (te.taste[0] >= '0' && te.taste[0] <= '9') return 1; if (te.taste[0] >= 'A' && te.taste[0] <= 'F') return 1; if (te.taste[0] >= 'a' && te.taste[0] <= 'f') return 1; if (te.virtualKey == T_Entf || te.virtualKey == T_BackSpace) return 1; if (te.virtualKey == T_Links || te.virtualKey == T_Rechts || te.virtualKey == T_Unten || te.virtualKey == T_Oben) return 1; return 0; }