#pragma once #include "Text.h" #include "Funktion.h" #include "Typ.h" #include "Feld.h" #include namespace Framework { class Klasse : public Typ { private: Text name; std::vector funktions; std::vector felder; public: Klasse( Text name ) { this->name = name; } void addFunction(Funktion f) { this->funktions.push_back( f ); } void addFeld( Feld f ) { this->felder.push_back( f ); } }; };