@@ -275,7 +275,7 @@ void Welt2D::removeObject( Object2D *obj )
int anz = objects->getEintragAnzahl();
for( int i = 0; i < anz; i++ )
{
- if( objects->get( i ) == obj )
+ if( objects->z( i ) == obj )
objects->remove( i );
i--;