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@@ -698,11 +698,10 @@ void Model2DObject::setModel( Model2DData *mdl )
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void Model2DObject::setTextur( Textur2D *t )
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{
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- int index = 0;
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if( rData )
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{
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- for( Polygon2D i : *rData->polygons )
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- textur->set( dynamic_cast<Textur2D *>( t->getThis() ), index++ );
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+ for( int i = 0; i< rData->polygons->getEintragAnzahl(); i++ )
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+ textur->set( dynamic_cast<Textur2D *>( t->getThis() ), i );
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}
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t->release();
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}
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@@ -1099,11 +1098,10 @@ void Model2D::addSize( float size )
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void Model2D::setTextur( Textur2D *t )
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{
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- int index = 0;
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if( rData )
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{
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- for( Polygon2D p : *rData->polygons )
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- textur->set( dynamic_cast<Textur2D *>( t->getThis() ), index++ );
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+ for( int i = 0; i < rData->polygons->getEintragAnzahl(); i++ )
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+ textur->set( dynamic_cast<Textur2D *>( t->getThis() ), i );
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}
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t->release();
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}
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