|
@@ -129,10 +129,10 @@ ret
|
|
|
|
|
|
const BYTE DX12VertexShaderBytes[] =
|
|
|
{
|
|
|
- 68, 88, 66, 67, 85, 70,
|
|
|
- 119, 160, 178, 96, 23, 95,
|
|
|
- 191, 18, 238, 206, 222, 201,
|
|
|
- 249, 116, 1, 0, 0, 0,
|
|
|
+ 68, 88, 66, 67, 60, 237,
|
|
|
+ 70, 29, 137, 16, 227, 194,
|
|
|
+ 22, 136, 155, 224, 197, 41,
|
|
|
+ 31, 158, 1, 0, 0, 0,
|
|
|
108, 78, 0, 0, 6, 0,
|
|
|
0, 0, 56, 0, 0, 0,
|
|
|
124, 2, 0, 0, 16, 3,
|
|
@@ -915,11 +915,11 @@ const BYTE DX12VertexShaderBytes[] =
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
- 148, 46, 49, 1, 139, 74,
|
|
|
- 121, 92, 1, 0, 0, 0,
|
|
|
- 174, 62, 213, 38, 15, 73,
|
|
|
- 138, 76, 189, 16, 177, 193,
|
|
|
- 186, 42, 104, 114, 0, 0,
|
|
|
+ 148, 46, 49, 1, 82, 129,
|
|
|
+ 122, 92, 1, 0, 0, 0,
|
|
|
+ 231, 251, 27, 192, 234, 62,
|
|
|
+ 128, 69, 144, 247, 120, 31,
|
|
|
+ 229, 121, 175, 149, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
1, 0, 0, 0, 1, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
@@ -1095,7 +1095,7 @@ const BYTE DX12VertexShaderBytes[] =
|
|
|
0, 0, 103, 159, 1, 0,
|
|
|
179, 120, 1, 0, 238, 97,
|
|
|
2, 0, 90, 28, 0, 0,
|
|
|
- 165, 88, 3, 0, 53, 174,
|
|
|
+ 45, 109, 3, 0, 53, 174,
|
|
|
3, 0, 206, 21, 0, 0,
|
|
|
193, 205, 3, 0, 207, 193,
|
|
|
1, 0, 62, 3, 3, 0,
|
|
@@ -1684,8 +1684,8 @@ const BYTE DX12VertexShaderBytes[] =
|
|
|
111, 110, 59, 13, 10, 125,
|
|
|
59, 13, 10, 13, 10, 47,
|
|
|
27, 226, 48, 1, 128, 0,
|
|
|
- 0, 0, 140, 25, 124, 102,
|
|
|
- 64, 208, 212, 1, 1, 0,
|
|
|
+ 0, 0, 53, 87, 19, 163,
|
|
|
+ 249, 208, 212, 1, 1, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
@@ -2200,7 +2200,7 @@ const BYTE DX12VertexShaderBytes[] =
|
|
|
12, 16, 0, 0, 1, 0,
|
|
|
1, 0, 14, 0, 23, 21,
|
|
|
13, 16, 0, 0, 36, 2,
|
|
|
- 176, 123, 0, 0, 242, 241,
|
|
|
+ 176, 122, 0, 0, 242, 241,
|
|
|
10, 0, 24, 21, 14, 16,
|
|
|
0, 0, 1, 0, 0, 2,
|
|
|
18, 0, 22, 21, 10, 16,
|
|
@@ -3153,7 +3153,7 @@ const BYTE DX12VertexShaderBytes[] =
|
|
|
9, 0, 132, 5, 0, 0,
|
|
|
0, 0, 0, 0, 236, 2,
|
|
|
0, 0, 1, 0, 0, 0,
|
|
|
- 104, 123, 91, 3, 0, 0,
|
|
|
+ 184, 123, 228, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
109, 97, 105, 110, 0, 110,
|
|
|
111, 110, 101, 0, 0, 0,
|
|
@@ -3219,11 +3219,11 @@ const BYTE DX12VertexShaderBytes[] =
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
0, 0, 0, 0, 0, 0,
|
|
|
- 148, 46, 49, 1, 139, 74,
|
|
|
- 121, 92, 1, 0, 0, 0,
|
|
|
- 174, 62, 213, 38, 15, 73,
|
|
|
- 138, 76, 189, 16, 177, 193,
|
|
|
- 186, 42, 104, 114, 138, 0,
|
|
|
+ 148, 46, 49, 1, 82, 129,
|
|
|
+ 122, 92, 1, 0, 0, 0,
|
|
|
+ 231, 251, 27, 192, 234, 62,
|
|
|
+ 128, 69, 144, 247, 120, 31,
|
|
|
+ 229, 121, 175, 149, 138, 0,
|
|
|
0, 0, 47, 76, 105, 110,
|
|
|
107, 73, 110, 102, 111, 0,
|
|
|
47, 110, 97, 109, 101, 115,
|