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@@ -352,10 +352,10 @@ ret
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const BYTE UIPixelShader[] =
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{
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- 68, 88, 66, 67, 220, 134,
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- 55, 178, 53, 80, 233, 131,
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- 255, 210, 210, 14, 97, 27,
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- 236, 255, 1, 0, 0, 0,
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+ 68, 88, 66, 67, 46, 128,
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+ 132, 163, 166, 21, 104, 179,
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+ 114, 209, 243, 53, 251, 42,
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+ 93, 93, 1, 0, 0, 0,
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12, 134, 0, 0, 6, 0,
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0, 0, 56, 0, 0, 0,
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140, 6, 0, 0, 28, 7,
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@@ -1805,11 +1805,11 @@ const BYTE UIPixelShader[] =
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 148, 46,
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- 49, 1, 118, 255, 241, 99,
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- 1, 0, 0, 0, 83, 4,
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- 177, 16, 146, 233, 135, 71,
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- 169, 45, 76, 7, 84, 158,
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- 28, 204, 0, 0, 0, 0,
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+ 49, 1, 96, 170, 198, 100,
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+ 1, 0, 0, 0, 131, 179,
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+ 54, 82, 41, 53, 160, 69,
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+ 185, 214, 193, 7, 157, 19,
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+ 136, 134, 0, 0, 0, 0,
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0, 0, 0, 0, 1, 0,
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0, 0, 1, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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@@ -1980,10 +1980,10 @@ const BYTE UIPixelShader[] =
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3, 0, 242, 56, 1, 0,
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43, 236, 3, 0, 28, 19,
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2, 0, 65, 36, 1, 0,
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- 236, 179, 1, 0, 183, 203,
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- 0, 0, 125, 10, 2, 0,
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- 125, 181, 2, 0, 245, 69,
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- 1, 0, 193, 33, 3, 0,
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+ 236, 179, 1, 0, 14, 16,
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+ 2, 0, 125, 10, 2, 0,
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+ 125, 181, 2, 0, 84, 254,
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+ 3, 0, 193, 33, 3, 0,
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65, 185, 2, 0, 9, 241,
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2, 0, 146, 230, 3, 0,
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125, 218, 1, 0, 118, 19,
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@@ -3000,8 +3000,8 @@ const BYTE UIPixelShader[] =
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84, 101, 120, 116, 117, 114,
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101, 50, 68, 32, 115, 104,
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97, 100, 27, 226, 48, 1,
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- 128, 0, 0, 0, 153, 100,
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- 27, 72, 80, 68, 217, 1,
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+ 128, 0, 0, 0, 152, 100,
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+ 211, 201, 18, 195, 217, 1,
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1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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@@ -4243,14 +4243,14 @@ const BYTE UIPixelShader[] =
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6, 16, 0, 0, 23, 0,
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1, 0, 5, 16, 0, 0,
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14, 0, 23, 21, 0, 16,
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- 0, 0, 3, 2, 112, 32,
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+ 0, 0, 3, 2, 16, 78,
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0, 0, 242, 241, 10, 0,
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24, 21, 8, 16, 0, 0,
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1, 0, 1, 0, 10, 0,
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24, 21, 9, 16, 0, 0,
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1, 0, 0, 2, 14, 0,
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23, 21, 0, 0, 0, 0,
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- 10, 2, 112, 32, 0, 0,
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+ 10, 2, 16, 78, 0, 0,
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242, 241, 10, 0, 24, 21,
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11, 16, 0, 0, 1, 0,
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1, 0, 10, 0, 24, 21,
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@@ -5474,11 +5474,11 @@ const BYTE UIPixelShader[] =
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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- 148, 46, 49, 1, 118, 255,
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- 241, 99, 1, 0, 0, 0,
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- 83, 4, 177, 16, 146, 233,
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- 135, 71, 169, 45, 76, 7,
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- 84, 158, 28, 204, 128, 0,
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+ 148, 46, 49, 1, 96, 170,
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+ 198, 100, 1, 0, 0, 0,
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+ 131, 179, 54, 82, 41, 53,
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+ 160, 69, 185, 214, 193, 7,
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+ 157, 19, 136, 134, 128, 0,
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0, 0, 47, 76, 105, 110,
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107, 73, 110, 102, 111, 0,
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47, 110, 97, 109, 101, 115,
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@@ -5578,7 +5578,7 @@ const BYTE UIPixelShader[] =
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0, 0, 2, 0, 9, 0,
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204, 8, 0, 0, 0, 0,
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0, 0, 164, 14, 0, 0,
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- 1, 0, 67, 188, 0, 0,
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+ 1, 0, 34, 153, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 84, 101,
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120, 116, 117, 114, 101, 80,
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