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- #include "AktionsThread.h"
- #include "..\Global\Variablen.h"
- #include <Zeit.h>
- // Inhalt der AktionsThread Klasse aus AktionsThread.h
- // Konstruktor
- AktionsThread::AktionsThread( int aktion, void *arg1, void *arg2, void *arg3, void *arg4, void *arg5 )
- : Thread()
- {
- this->aktion = aktion;
- this->arg1 = arg1;
- this->arg2 = arg2;
- this->arg3 = arg3;
- this->arg4 = arg4;
- this->arg5 = arg5;
- start();
- }
- // nicht constant
- void AktionsThread::thread()
- {
- switch( aktion )
- {
- case 1: // Login
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !loginClient )
- loginClient = mainClient->createLoginServerClient();
- do
- {
- if( !loginClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !loginClient->verbinde() )
- {
- lastError = loginClient->getLetzterFehler();
- continue;
- }
- ret = loginClient->login( (const char *)arg1, (const char *)arg2 );
- if( ret != 1 )
- {
- lastError = loginClient->getLetzterFehler();
- continue;
- }
- if( !infoClient )
- infoClient = mainClient->createInformationServerClient();
- if( !infoClient )
- {
- ret = 0;
- lastError = mainClient->getLetzterFehler();
- loginClient->logout();
- continue;
- }
- if( !infoClient->verbinde() )
- {
- ret = 0;
- lastError = mainClient->getLetzterFehler();
- lastError = infoClient->getLetzterFehler();
- loginClient->logout();
- continue;
- }
- if( !chatClient )
- chatClient = mainClient->createChatServerClient();
- if( !chatClient )
- {
- ret = 0;
- lastError = mainClient->getLetzterFehler();
- loginClient->logout();
- continue;
- }
- if( !chatClient->verbinde() )
- {
- ret = 0;
- loginClient->logout();
- infoClient->trenne( 0 );
- lastError = chatClient->getLetzterFehler();
- continue;
- }
- if( cmProcessor )
- cmProcessor = (ChatMessageProcessor *)cmProcessor->release();
- cmProcessor = new ChatMessageProcessor();
- loginClient->trenne( 0 );
- } while( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zLogin()->setLoginReturn( ret );
- }
- break;
- case 2: // Login Erfolgreich
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- hauptScreen->setRenderZeichnungen( 0 );
- vorLogin->setSichtbar( 0 );
- nachLogin->setAnzeige( NLANormal );
- hauptScreen->setRenderZeichnungen( 1 );
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- break;
- case 3: // Kick
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !loginClient )
- loginClient = mainClient->createLoginServerClient();
- do
- {
- if( !loginClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !loginClient->verbinde() )
- {
- lastError = loginClient->getLetzterFehler();
- continue;
- }
- ret = (int)loginClient->kick( (const char *)arg1, (const char *)arg2, (const char *)arg3 );
- if( !ret )
- {
- lastError = loginClient->getLetzterFehler();
- continue;
- }
- if( !infoClient )
- infoClient = mainClient->createInformationServerClient();
- if( !infoClient )
- {
- ret = 2;
- lastError = mainClient->getLetzterFehler();
- loginClient->logout();
- continue;
- }
- if( !infoClient->verbinde() )
- {
- ret = 2;
- lastError = infoClient->getLetzterFehler();
- loginClient->logout();
- continue;
- }
- if( !chatClient )
- chatClient = mainClient->createChatServerClient();
- if( !chatClient )
- {
- ret = 2;
- lastError = mainClient->getLetzterFehler();
- loginClient->logout();
- continue;
- }
- if( !chatClient->verbinde() )
- {
- ret = 2;
- loginClient->logout();
- infoClient->trenne( 0 );
- lastError = chatClient->getLetzterFehler();
- continue;
- }
- if( cmProcessor )
- cmProcessor = (ChatMessageProcessor *)cmProcessor->release();
- cmProcessor = new ChatMessageProcessor();
- loginClient->trenne( 0 );
- } while( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zLogin()->setKickReturn( ret );
- }
- break;
- case 4: // Logout
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- if( loginClient )
- {
- if( !loginClient->verbinde() )
- {
- nachLogin->zNachrichtenListe()->addNachricht( new Text( "Fehler" ), new Text( "Das Ausloggen konnte nicht erfolgreich abgeschlossen werden." ),
- new Text( "Ok" ), 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- break;
- }
- bool ret = loginClient->logout();
- if( ret )
- {
- hauptScreen->lock();
- nachLogin->zChatLeiste()->removeAll();
- nachLogin->zFreundesListe()->removeAll();
- nachLogin->zNachrichtenListe()->removeAll();
- hauptScreen->unlock();
- if( infoClient )
- infoClient->trenne( 0 );
- if( spielClient )
- spielClient->trenne();
- if( smProcessor )
- smProcessor = (SpielMessageProcessor *)smProcessor->release();
- if( chatClient )
- chatClient->trenne( 0 );
- if( loginClient )
- loginClient->trenne( 0 );
- if( cmProcessor )
- cmProcessor = (ChatMessageProcessor *)cmProcessor->release();
- }
- else
- {
- nachLogin->zNachrichtenListe()->addNachricht( new Text( "Fehler" ), new Text( "Das Ausloggen konnte nicht erfolgreich abgeschlossen werden." ),
- new Text( "Ok" ), 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- break;
- }
- }
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- }
- case 5: // Logout Erfolgreich
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- _render = 0;
- hauptScreen->lock();
- nachLogin->setAnzeige( NLALogin );
- vorLogin->setSichtbar( 1 );
- hauptScreen->unlock();
- _render = 1;
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- break;
- case 8: // Account E-Mail ändern
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- // arg4 = char* -- Neue E-Mail
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->eMailÄndern( (const char *)arg1, (const char *)arg2, (const char *)arg3, (const char *)arg4 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zEMailÄndern()->setReturn( ret );
- }
- break;
- case 9: // Account E-Mail Vergessen
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- char *eMail = 0;
- char **pEMail = &eMail;
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->eMailVergessen( (const char *)arg1, (const char *)arg2, (const char *)arg3, pEMail );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zEMailVergessen()->setReturn( ret, *pEMail );
- }
- break;
- case 10: // Account Geheimnis Ändern
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- // arg4 = char* -- Neues Geheimnis
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->geheimnisÄndern( (const char *)arg1, (const char *)arg2, (const char *)arg3, (const char *)arg4 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zGeheimnisÄndern()->setResult( ret );
- }
- break;
- case 11: // Account Geheimnis Vergessen
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->geheimnisVergessen( (const char *)arg1, (const char *)arg2 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zGeheimnisVergessen()->setResult( ret );
- }
- break;
- case 12: // Account Name Vergessen
- // arg1 = char* -- Account Passwort
- // arg2 = char* -- Account Geheimnis
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->nameVergessen( (const char *)arg1, (const char *)arg2 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zNameVergessen()->setResult( ret );
- }
- break;
- case 13: // Account Passwort Ändern
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- // arg4 = char* -- Neues Passwort
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->passwortÄndern( (const char *)arg1, (const char *)arg2, (const char *)arg3, (const char *)arg4 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zPasswortÄndern()->setResult( ret );
- }
- break;
- case 14: // Account Passwort Vergessen
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Geheimnis
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->passwortVergessen( (const char *)arg1, (const char *)arg2 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zPasswortVergessen()->setResult( ret );
- }
- break;
- case 15: // Account Erstellen
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- // arg4 = char* -- Account E-Mail
- // arg5 = Datum* -- Geburtsdatum
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->accountErstellen( (const char *)arg1,
- (const char *)arg2,
- (const char *)arg3,
- (const char *)arg4,
- (unsigned short)( (Datum *)arg5 )->getJahr(),
- (char)( (Datum *)arg5 )->getMonat(),
- (char)( (Datum *)arg5 )->getTag() );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zRegistrierung()->setWeiterReturn( ret );
- ( (Datum *)arg5 )->release();
- }
- break;
- case 17: // account Löschen Fertig
- // arg1 = char* -- Account Name
- // arg2 = char* -- Account Passwort
- // arg3 = char* -- Account Geheimnis
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- int ret = 0;
- if( !registerClient )
- registerClient = mainClient->createRegisterServerClient();
- do
- {
- if( !registerClient )
- {
- lastError = mainClient->getLetzterFehler();
- continue;
- }
- if( !registerClient->verbinde() )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- ret = registerClient->accountLöschen( (const char *)arg1, (const char *)arg2, (const char *)arg3 );
- if( !ret )
- {
- lastError = registerClient->getLetzterFehler();
- continue;
- }
- } while( 0 );
- registerClient->trenne( 0 );
- ladeAnimation->setSichtbar( 0 );
- hauptScreen->setOnTop( 0 );
- vorLogin->zUnregistrierung()->setWeiterReturn( ret );
- }
- break;
- case 19: // Spiel Laden
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- _render = 0;
- hauptScreen->lock();
- int karteId = nachLogin->zSpielenFenster()->getKarteId();
- SpielerTeamStruktur * sts = nachLogin->zSpielenFenster()->getSTS();
- nachLogin->setAnzeige( NLAImSpiel );
- hauptScreen->unlock();
- _render = 1;
- nachLogin->zImSpiel()->beginnLaden( karteId, sts );
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- }
- break;
- case 20: // Spiel Statistik laden
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- _render = 0;
- hauptScreen->lock();
- int karteId = nachLogin->zImSpiel()->getKarteId();
- nachLogin->setAnzeige( NLANormal );
- hauptScreen->unlock();
- _render = 1;
- if( spielClient &&spielClient->istVerbunden() )
- nachLogin->zSpielenFenster()->ladeSpielStatistik( karteId );
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- }
- break;
- case 21: // Spiel Aufzeichnung betreten
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- _render = 0;
- hauptScreen->lock();
- nachLogin->setAnzeige( NLASpielVideo );
- hauptScreen->unlock();
- _render = 1;
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- }
- break;
- case 22: // Spiel Aufzeichnung / Editor verlassen
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- _render = 0;
- hauptScreen->lock();
- nachLogin->setAnzeige( NLANormal );
- hauptScreen->unlock();
- _render = 1;
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- }
- break;
- case 23: // Editor betreten
- if( 1 )
- {
- hauptScreen->setdeckFarbe( 0x00000000 );
- hauptScreen->setOnTop( 1 );
- ladeAnimation->setSichtbar( 1 );
- for( unsigned char deckAlpha = 0; deckAlpha < 255; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha += 15;
- }
- hauptScreen->setdeckFarbe( 255 << 24 );
- _render = 0;
- hauptScreen->lock();
- nachLogin->setAnzeige( NLAEditor );
- hauptScreen->unlock();
- _render = 1;
- ladeAnimation->setSichtbar( 0 );
- for( unsigned char deckAlpha = 255; deckAlpha > 0; )
- {
- hauptScreen->setdeckFarbe( deckAlpha << 24 );
- Sleep( 40 );
- deckAlpha -= 15;
- }
- hauptScreen->setdeckFarbe( 0 << 24 );
- hauptScreen->setOnTop( 0 );
- }
- break;
- }
- release();
- }
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