Debug Win32 Debug x64 Release Win32 Release x64 {BF881B0D-A590-4548-B4D7-5B8C22028D07} Win32Proj Asteroids DynamicLibrary true v141 Unicode DynamicLibrary true v141 MultiByte DynamicLibrary false v141 true Unicode DynamicLibrary false v141 true MultiByte true true ..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\x64\Debug;..\..\..\..\..\Allgemein\Network\x64\Debug;$(LibraryPath) false ..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\Release;..\..\..\..\..\Allgemein\Network\Release;$(LibraryPath) false ..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\x64\Release;..\..\..\..\..\Allgemein\Network\x64\Release;$(LibraryPath) Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) Windows true kopieren...;%(Outputs) Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) Windows true Framework.lib;Network.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\x64\Debug\Asteroids.dll" "..\..\..\..\Server\Spiel Server\spiele\Asteroids\bin\Asteroids.dll" Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;Network.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\Release\Asteroids.dll" "..\..\..\..\Server\Fertig\x32\spiele\Asteroids\bin\Asteroids.dll" Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;Network.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\x64\Release\Asteroids.dll" "..\..\..\..\Server\Fertig\x64\spiele\Asteroids\bin\Asteroids.dll"