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@@ -39,16 +39,16 @@
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<TargetExt>.so</TargetExt>
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<TargetExt>.so</TargetExt>
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<RemoteProjectDir>$(RemoteRootDir)/Spiele/Asteroids/debug</RemoteProjectDir>
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<RemoteProjectDir>$(RemoteRootDir)/Spiele/Asteroids/debug</RemoteProjectDir>
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<IncludePath>..\..\..\..\..\Allgemein\Framework;../../../Framework/debug;..\..\..\..\..\Allgemein\Network\Network;../../../Network/debug;..\Asteroids;$(IncludePath)</IncludePath>
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<IncludePath>..\..\..\..\..\Allgemein\Framework;../../../Framework/debug;..\..\..\..\..\Allgemein\Network\Network;../../../Network/debug;..\Asteroids;$(IncludePath)</IncludePath>
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- <OutDir>$(ProjectDir)bin\$(Platform)\debug\</OutDir>
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- <IntDir>$(ProjectDir)obj\$(Platform)\debug\</IntDir>
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+ <OutDir>$(RemoteRootDir)/Spiele/Asteroids/debug/</OutDir>
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+ <IntDir>$(RemoteRootDir)/Spiele/Asteroids/debug/</IntDir>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetName>Asteroids</TargetName>
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<TargetName>Asteroids</TargetName>
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<TargetExt>.so</TargetExt>
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<TargetExt>.so</TargetExt>
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<RemoteProjectDir>$(RemoteRootDir)/Spiele/Asteroids/release</RemoteProjectDir>
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<RemoteProjectDir>$(RemoteRootDir)/Spiele/Asteroids/release</RemoteProjectDir>
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<IncludePath>..\..\..\..\..\Allgemein\Framework;../../../Framework/debug;..\..\..\..\..\Allgemein\Network\Network;../../../Network/debug;..\Asteroids;$(IncludePath);$(ISenseIncludePath)</IncludePath>
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<IncludePath>..\..\..\..\..\Allgemein\Framework;../../../Framework/debug;..\..\..\..\..\Allgemein\Network\Network;../../../Network/debug;..\Asteroids;$(IncludePath);$(ISenseIncludePath)</IncludePath>
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- <OutDir>$(ProjectDir)bin\$(Platform)\release\</OutDir>
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- <IntDir>$(ProjectDir)obj\$(Platform)\release\</IntDir>
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+ <OutDir>$(RemoteRootDir)/Spiele/Asteroids/release/</OutDir>
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+ <IntDir>$(RemoteRootDir)/Spiele/Asteroids/release/</IntDir>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\Asteroids\Asteroid.cpp" />
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<ClCompile Include="..\Asteroids\Asteroid.cpp" />
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