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pfadfehler in der linux build konfiguration behoben

Kolja Strohm 5 jaren geleden
bovenliggende
commit
34704c08eb
1 gewijzigde bestanden met toevoegingen van 2 en 0 verwijderingen
  1. 2 0
      Asteroids Linux/Asteroids Linux.vcxproj

+ 2 - 0
Asteroids Linux/Asteroids Linux.vcxproj

@@ -43,6 +43,7 @@
     <IncludePath>..\..\..\..\..\Allgemein\Framework;../../../Framework/debug;..\..\..\..\..\Allgemein\Network\Network;../../../Network/debug;..\Asteroids;$(IncludePath)</IncludePath>
     <OutDir>$(RemoteRootDir)/Spiele/Asteroids/debug/</OutDir>
     <IntDir>$(RemoteRootDir)/Spiele/Asteroids/debug/</IntDir>
+    <RemoteTargetPath>$(RemoteProjectDir)/$(TargetName)$(TargetExt)</RemoteTargetPath>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     <TargetName>Asteroids</TargetName>
@@ -51,6 +52,7 @@
     <IncludePath>..\..\..\..\..\Allgemein\Framework;../../../Framework/debug;..\..\..\..\..\Allgemein\Network\Network;../../../Network/debug;..\Asteroids;$(IncludePath);$(ISenseIncludePath)</IncludePath>
     <OutDir>$(RemoteRootDir)/Spiele/Asteroids/release/</OutDir>
     <IntDir>$(RemoteRootDir)/Spiele/Asteroids/release/</IntDir>
+    <RemoteTargetPath>$(RemoteProjectDir)/$(TargetName)$(TargetExt)</RemoteTargetPath>
   </PropertyGroup>
   <ItemGroup>
     <ClCompile Include="..\Asteroids\Asteroid.cpp" />