Debug Win32 Debug x64 Release Win32 Release x64 {AD3BC355-BDAD-47D9-8A60-96399F56F750} Win32Proj Asteroids DynamicLibrary true v141 Unicode DynamicLibrary true v141 MultiByte DynamicLibrary false v141 true Unicode DynamicLibrary false v141 true Unicode true ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) true ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\x64\Debug;$(LibraryPath) false ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath) false ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath) Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) Windows true Framework.lib;%(AdditionalDependencies) Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) Windows true Framework.lib;%(AdditionalDependencies) copy "..\x64\Debug\Asteroids.dll" "..\..\..\Fertig\Debug\Minigames\x64\Asteroids\bin\game.dll" kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\Release\Asteroids.dll" "..\..\..\Fertig\Minigames\x32\Asteroids\bin\game.dll" Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\x64\Release\Asteroids.dll" "..\..\..\Fertig\Minigames\x64\Asteroids\bin\game.dll"