Debug
Win32
Debug
x64
Release
Win32
Release
x64
{AD3BC355-BDAD-47D9-8A60-96399F56F750}
Win32Proj
Asteroids
DynamicLibrary
true
v141
Unicode
DynamicLibrary
true
v141
MultiByte
DynamicLibrary
false
v141
true
Unicode
DynamicLibrary
false
v141
true
Unicode
true
..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath)
true
..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath)
..\..\..\..\..\Allgemein\Framework\x64\Debug;$(LibraryPath)
false
..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath)
..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath)
false
..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath)
..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath)
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions)
Windows
true
Framework.lib;%(AdditionalDependencies)
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions)
Windows
true
Framework.lib;%(AdditionalDependencies)
copy "..\x64\Debug\Asteroids.dll" "..\..\..\Fertig\Debug\Minigames\x64\Asteroids\bin\game.dll"
kopieren...;%(Outputs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions)
MultiThreaded
Windows
true
true
true
Framework.lib;%(AdditionalDependencies)
kopieren...;%(Outputs)
copy "..\Release\Asteroids.dll" "..\..\..\Fertig\Minigames\x32\Asteroids\bin\game.dll"
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;_USRDLL;ASTEROIDS_EXPORTS;%(PreprocessorDefinitions)
MultiThreaded
Windows
true
true
true
Framework.lib;%(AdditionalDependencies)
kopieren...;%(Outputs)
copy "..\x64\Release\Asteroids.dll" "..\..\..\Fertig\Minigames\x64\Asteroids\bin\game.dll"