Roomtypes.ini 4.2 KB

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  1. [empty]
  2. ID=0
  3. Roomfrequenzy=0
  4. NotAtSpawn=0
  5. [Arrow]
  6. MaterialNameDown=Grass
  7. MaterialNameUp=Arrow
  8. ID=1
  9. Roomfrequenzy=0,02
  10. TurnToGoalUp=1
  11. NotAtSpawn=0
  12. NotNextToSelf=1
  13. [Goal]
  14. MaterialNameUp=Goal
  15. ID=2
  16. Roomfrequenzy=0
  17. WinAtArrival=1
  18. TurnRandomUp=1
  19. NotAtSpawn=0
  20. NotNextToSelf=1
  21. [YSNP]
  22. MaterialNameDown=YSNP
  23. MaterialNameUp=Ceiling
  24. ID=3
  25. Roomfrequenzy=0,02
  26. YSNPUp=1
  27. YSNPDown=1
  28. TurnPlayer=0
  29. PortPlayerToCenter=0
  30. Passierbar=0
  31. TurnRandomDown=1
  32. NotNextToSelf=1
  33. [Green]
  34. MaterialNameDown=Grass
  35. MaterialNameUp=Ceiling
  36. ID=4
  37. Roomfrequenzy=0,042
  38. YSNPUp=0
  39. YSNPDown=0
  40. GreenWallsAround=1
  41. ChangeWallsAtArrival=0
  42. TurnPlayer=0
  43. PortPlayerToCenter=0
  44. [GreenTrap]
  45. MaterialNameDown=Grass
  46. MaterialNameUp=Ceiling
  47. ID=5
  48. Roomfrequenzy=0,042
  49. YSNPUp=0
  50. YSNPDown=0
  51. GreenWallsAround=0
  52. ChangeAtArrivalToUp=4
  53. ChangeAtArrivalToDown=4
  54. ChangeWallsAtArrival=0
  55. TurnPlayer=1
  56. PortPlayerToCenter=1
  57. [WallTrap]
  58. ID=6
  59. Roomfrequenzy=0,035
  60. YSNPUp=0
  61. YSNPDown=0
  62. GreenWallsAround=0
  63. ChangeAtArrivalToUp=0
  64. ChangeAtArrivalToDown=0
  65. ChangeWallsAtArrival=1
  66. TurnPlayer=0
  67. PortPlayerToCenter=0
  68. Passierbar=0
  69. [Speed]
  70. MaterialNameDown=BlueSpeed
  71. ID=7
  72. Roomfrequenzy=0,07
  73. YSNPUp=0
  74. YSNPDown=0
  75. GreenWallsAround=0
  76. ChangeAtArrivalToUp=0
  77. ChangeAtArrivalToDown=0
  78. ChangeWallsAtArrival=0
  79. ChangeSpeedAtArrival=2
  80. TurnPlayer=0
  81. PortPlayerToCenter=0
  82. TurnRandomDown=1
  83. [RedSpeed]
  84. MaterialNameDown=RedSpeed
  85. ID=8
  86. Roomfrequenzy=0,015
  87. ChangeAtArrivalToUp=0
  88. ChangeAtArrivalToDown=0
  89. ChangeSpeedAtArrival=-10
  90. TurnRandomDown=1
  91. [GreenSpeed]
  92. MaterialNameDown=GreenSpeed
  93. ID=9
  94. Roomfrequenzy=0,008
  95. YSNPUp=0
  96. YSNPDown=0
  97. GreenWallsAround=0
  98. ChangeAtArrivalToUp=0
  99. ChangeAtArrivalToDown=0
  100. ChangeWallsAtArrival=0
  101. ChangeSpeedAtArrival=10
  102. TurnPlayer=0
  103. PortPlayerToCenter=0
  104. TurnRandomDown=1
  105. NotNextToSelf=1
  106. [Turner]
  107. MaterialNameUp=Turner
  108. ID=10
  109. Roomfrequenzy=0,1
  110. ExplodeDown=0
  111. ExplodeUp=0
  112. PortToUp=0
  113. PortToDown=0
  114. TurnToGoalUp=0
  115. TurnToGoalDown=0
  116. YSNPUp=0
  117. YSNPDown=0
  118. GreenWallsAround=0
  119. ChangeWallsAtArrival=0
  120. ChangeSpeedAtArrival=0
  121. TurnPlayer=1
  122. PortPlayerToCenter=1
  123. [UpDownPorter]
  124. MaterialNameDown=PortDownUp
  125. MaterialNameUp=PortUpDown
  126. ID=11
  127. Roomfrequenzy=0,015
  128. ExplodeDown=0
  129. ExplodeUp=0
  130. PortToUp=1
  131. PortToDown=1
  132. TurnToGoalUp=0
  133. TurnToGoalDown=0
  134. YSNPUp=0
  135. YSNPDown=0
  136. GreenWallsAround=0
  137. ChangeWallsAtArrival=0
  138. ChangeSpeedAtArrival=0
  139. TurnPlayer=0
  140. PortPlayerToCenter=0
  141. NotNextToSelf=1
  142. [UpPorter]
  143. MaterialNameDown=PortDownUp
  144. ID=12
  145. Roomfrequenzy=0,03
  146. ExplodeDown=0
  147. ExplodeUp=0
  148. PortToUp=1
  149. PortToDown=0
  150. TurnToGoalUp=0
  151. TurnToGoalDown=0
  152. YSNPUp=0
  153. YSNPDown=0
  154. GreenWallsAround=0
  155. ChangeWallsAtArrival=0
  156. ChangeSpeedAtArrival=0
  157. TurnPlayer=0
  158. PortPlayerToCenter=0
  159. NotNextToSelf=1
  160. [DownPorter]
  161. MaterialNameUp=PortUpDown
  162. ID=13
  163. Roomfrequenzy=0,03
  164. ExplodeDown=0
  165. ExplodeUp=0
  166. PortToUp=0
  167. PortToDown=1
  168. TurnToGoalUp=0
  169. TurnToGoalDown=0
  170. YSNPUp=0
  171. YSNPDown=0
  172. GreenWallsAround=0
  173. ChangeWallsAtArrival=0
  174. ChangeSpeedAtArrival=0
  175. TurnPlayer=0
  176. PortPlayerToCenter=0
  177. NotNextToSelf=1
  178. [Explosion]
  179. MaterialNameDown=Explosion
  180. ID=14
  181. Roomfrequenzy=0,005
  182. ExplodeDown=1
  183. ExplodeUp=1
  184. ChangeAtArrivalToUp=0
  185. ChangeAtArrivalToDown=0
  186. ChangeWallsAtArrival=0
  187. ChangeSpeedAtArrival=0
  188. TurnRandomDown=1
  189. [RainbowTrap]
  190. ID=15
  191. Roomfrequenzy=0,05
  192. PortToUp=1
  193. PortToDown=1
  194. ChangeAtArrivalToUp=0
  195. ChangeAtArrivalToDown=0
  196. [PusherDown]
  197. MaterialNameDown=PusherDown
  198. ID=16
  199. Roomfrequenzy=0,04
  200. PushPlayerDown=1
  201. TurnRandomDown=1
  202. [Contamination]
  203. MaterialNameDown=ContaminationDown
  204. MaterialNameUp=ContaminationUp
  205. ID=19
  206. Roomfrequenzy=0,005
  207. Contaminate=1
  208. Passierbar=0
  209. TurnRandomUp=1
  210. TurnRandomDown=1
  211. [PusherUp]
  212. MaterialNameUp=PusherUp
  213. ID=20
  214. Roomfrequenzy=0,04
  215. PushPlayerUp=1
  216. TurnRandomUp=1
  217. [PusherUpDown]
  218. MaterialNameDown=PusherDown
  219. MaterialNameUp=PusherUp
  220. ID=21
  221. Roomfrequenzy=0,01
  222. PushPlayerUp=1
  223. PushPlayerDown=1
  224. TurnRandomUp=1
  225. TurnRandomDown=1
  226. Passierbar=0
  227. [OPTanzGegnerraum]
  228. ID=25
  229. Roomfrequenzy=0,005
  230. OPTanzGegner=1
  231. Passierbar=0
  232. NotNextToSelf=1
  233. [OpenDown]
  234. MaterialNameDown=Open
  235. ID=28
  236. Roomfrequenzy=0,01
  237. [OpenUp]
  238. MaterialNameUp=Open
  239. ID=29
  240. Roomfrequenzy=0,01
  241. [OpenUpDown]
  242. MaterialNameDown=Open
  243. MaterialNameUp=Open
  244. ID=30
  245. Roomfrequenzy=0,005
  246. Passierbar=0
  247. [Bonbon]
  248. MaterialNameDown=Bonbon
  249. ID=31
  250. Roomfrequenzy=0,005
  251. WallCageTrap=1
  252. Passierbar=0
  253. TurnRandomDown=1
  254. NotNextToSelf=1