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- import getpass
- import inspect
- import sys
- import client
- import connection
- from client import allowed_commands
- from connection import client_request
- from tabulate import tabulate
- from util import debug
- def login(username=None, password=None):
- if connection.session_id is not None:
- client.fake_loading_bar('Signing out', delay=0.025)
- connection.session_id = None
- if username is None:
- username = input('Username: ')
- if password is None:
- if sys.stdin.isatty():
- password = getpass.getpass('Password: ')
- else:
- password = input('Password: ')
- response = client_request('login', {"username": username, "password": password})
- success = 'session_id' in response
- if success:
- connection.session_id = response['session_id']
- print('Login successful.')
- else:
- if 'error_message' in response:
- print('Login failed with message:', response['error_message'])
- else:
- print('Login failed.')
- def register(username=None, password=None, game_key=''):
- if connection.session_id is not None:
- client.fake_loading_bar('Signing out', delay=0.025)
- connection.session_id = None
- if username is None:
- username = input('Username: ')
- if password is None:
- if sys.stdin.isatty():
- password = getpass.getpass('Password: ')
- else:
- password = input('Password: ')
- if not debug:
- if game_key is '':
- print('Entering a game key will provide you with some starting money and other useful stuff.')
- game_key = input('Game key (leave empty if you don\'t have one): ')
- response = client_request('register', {"username": username, "password": password, "game_key": game_key})
- if 'error_message' in response:
- print('Registration failed with message:', response['error_message'])
- # noinspection PyShadowingBuiltins
- def help():
- print('Allowed commands:')
- for cmd in allowed_commands:
- this_module = sys.modules[__name__]
- method = getattr(this_module, cmd)
- params = inspect.signature(method).parameters
- num_args = len(params)
- if num_args > 0:
- print('`' + cmd + '`', 'takes the following', num_args, 'arguments:')
- for p in params:
- print(' -', p) # TODO print default value
- else:
- print('`' + cmd + '`', 'takes no arguments')
- print('NOTE: All arguments are optional!')
- def depot():
- response = client_request('depot', {"session_id": connection.session_id})
- success = 'data' in response
- if success:
- print(tabulate(response['data'], headers=['Object', 'Amount'], tablefmt="pipe"))
- else:
- if 'error_message' in response:
- print('Login failed with message:', response['error_message'])
- else:
- print('Login failed.')
- def activate_key(key=''):
- if key is '':
- print('Entering a game key may get you some money or other useful stuff.')
- key = input('Key: ')
- if key is '':
- print('Invalid key.')
- response = client_request('activate_key', {"session_id": connection.session_id, 'key':key })
- if 'error_message' in response:
- print('Key activation failed with message:', response['error_message'])
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