1234567891011121314151617181920212223242526 |
- export interface Weapon {
- name: string;
- damage: Damage[];
- attackBonus: string;
- range: number[];
- hasReach: boolean;
- throwRange?: number[];
- proficient: boolean;
- isVersatile: boolean;
- isTwoHanded: boolean;
- isFinesse: boolean;
- isRanged: boolean;
- canBeThrown: boolean;
- weight: string;
- versatileDamage?: string;
- isMagical: boolean;
- magicBonus?: number;
- description: string;
- }
- interface Damage {
- diceNumber: string;
- diceType: string;
- damageType: string;
- additionalDamage?: string;
- }
|