export enum DamageTypes {
  acid = 'Säure',
  bludgeoning = 'Wucht',
  cold = 'Kälte',
  fire = 'Feuer',
  force = 'Energie',
  lightning = 'Blitz',
  necrotic = 'Nekrotisch',
  piercing = 'Stich',
  poison = 'Gift',
  psychic = 'Psychisch',
  radiant = 'Gleißend',
  slashing = 'Hieb',
  thunder = 'Donner',
  holy = 'Heilig',
}
