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- #pragma once
- class GameObject
- {
- protected:
- int x, y, w, h;
- public:
- GameObject();
- GameObject( int x, int y, int width, int height );
- void setX( int x );
- void setY( int y );
- void setWidth( int width );
- void setHeight( int height );
- int getX() const;
- int getY() const;
- int getWidth() const;
- int getHeight() const;
- };
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