1234567891011121314151617181920212223 |
- #pragma once
- #include "GameObject.h"
- class Bariere : public GameObject
- {
- private:
- bool ü = true;
- bool schaltung = false;
- bool verschieben = false;
- bool oben = false;
- bool links = false;
- int zufallv = 0;
- int zufalls = 0;
- bool ver = false;
- bool sch = false;
- int verw = 0;
- bool verwaag = false;
- int versch = 0;
- int schalt = 0;
- int team;
- bool w = false;
- };
|