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Speicherzugriffsfehler beim ändern des Teams einer Base behoben

Kolja Strohm 5 yıl önce
ebeveyn
işleme
1ef7d73602
1 değiştirilmiş dosya ile 3 ekleme ve 2 silme
  1. 3 2
      StickmanWorldOnline/Base.cpp

+ 3 - 2
StickmanWorldOnline/Base.cpp

@@ -70,8 +70,9 @@ void Base::tick( double time, Spiel *zSpiel )
             e->addParameter( "Vorheriges Team", team ? team->getThis() : new Variable( NICHTS ) );
             e->addParameter( "Nächstes Team", nextTeam ? nextTeam->getThis() : new Variable( NICHTS ) );
             zSpiel->throwEvent( e );
-            this->team->release();
-            this->team = nextTeam;
+            if( team )
+                team->release();
+            team = nextTeam;
             inChange = 0;
         }
     }