Browse Source

Projektdateien hinzufügen.

Kolja Strohm 6 năm trước cách đây
mục cha
commit
658788733e

+ 31 - 0
StickmanWorldOnline.sln

@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.27703.2018
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StickmanWorldOnline", "StickmanWorldOnline\StickmanWorldOnline.vcxproj", "{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|x64 = Debug|x64
+		Debug|x86 = Debug|x86
+		Release|x64 = Release|x64
+		Release|x86 = Release|x86
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Debug|x64.ActiveCfg = Debug|x64
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Debug|x64.Build.0 = Debug|x64
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Debug|x86.ActiveCfg = Debug|Win32
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Debug|x86.Build.0 = Debug|Win32
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Release|x64.ActiveCfg = Release|x64
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Release|x64.Build.0 = Release|x64
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Release|x86.ActiveCfg = Release|Win32
+		{1BD07113-B8C1-4634-BCAB-4AA7196B3FE1}.Release|x86.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+		SolutionGuid = {47957545-99F1-4BBB-A6FC-5D3BD3822261}
+	EndGlobalSection
+EndGlobal

+ 160 - 0
StickmanWorldOnline/StickmanWorldOnline.vcxproj

@@ -0,0 +1,160 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <VCProjectVersion>15.0</VCProjectVersion>
+    <ProjectGuid>{1bd07113-b8c1-4634-bcab-4aa7196b3fe1}</ProjectGuid>
+    <RootNamespace>StickmanWorldOnline</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v141</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v141</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="Shared">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <IncludePath>..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;..\..\..\..\Klient\KSGNetwork\Include;$(IncludePath)</IncludePath>
+    <LibraryPath>..\..\..\..\..\Allgemein\Framework\x64\Debug;$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <IncludePath>..\..\..\..\Klient\KSGNetwork\Include;..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;$(IncludePath)</IncludePath>
+    <LibraryPath>..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <IncludePath>..\..\..\..\Klient\KSGNetwork\Include;..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;$(IncludePath)</IncludePath>
+    <LibraryPath>..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <SDLCheck>true</SDLCheck>
+      <ConformanceMode>true</ConformanceMode>
+    </ClCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <SDLCheck>true</SDLCheck>
+      <ConformanceMode>true</ConformanceMode>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+    <CustomBuildStep>
+      <Outputs>kopieren;%(Outputs)</Outputs>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <ConformanceMode>true</ConformanceMode>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <AdditionalDependencies>framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+    <CustomBuildStep>
+      <Outputs>kopieren;%(Outputs)</Outputs>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <ConformanceMode>true</ConformanceMode>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <AdditionalDependencies>framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+    <CustomBuildStep>
+      <Outputs>kopieren;%(Outputs)</Outputs>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="Initialisierung\Initialisierung.cpp" />
+    <ClCompile Include="Start\DllStart.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="Aufzeichnung\Aufzeichnung.h" />
+    <ClInclude Include="Editor\Editor.h" />
+    <ClInclude Include="HistorieStatistik\HistorieStatistik.h" />
+    <ClInclude Include="Initialisierung\Initialisierung.h" />
+    <ClInclude Include="SpielStatistik\SpielStatistik.h" />
+    <ClInclude Include="Spiel\SpielKlasse.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 45 - 0
StickmanWorldOnline/StickmanWorldOnline.vcxproj.filters

@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Quelldateien">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="Headerdateien">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
+    </Filter>
+    <Filter Include="Ressourcendateien">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="Start\DllStart.cpp">
+      <Filter>Quelldateien</Filter>
+    </ClCompile>
+    <ClCompile Include="Initialisierung\Initialisierung.cpp">
+      <Filter>Quelldateien</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="Initialisierung\Initialisierung.h">
+      <Filter>Headerdateien</Filter>
+    </ClInclude>
+    <ClInclude Include="Spiel\SpielKlasse.h">
+      <Filter>Headerdateien</Filter>
+    </ClInclude>
+    <ClInclude Include="SpielStatistik\SpielStatistik.h">
+      <Filter>Headerdateien</Filter>
+    </ClInclude>
+    <ClInclude Include="Aufzeichnung\Aufzeichnung.h">
+      <Filter>Headerdateien</Filter>
+    </ClInclude>
+    <ClInclude Include="HistorieStatistik\HistorieStatistik.h">
+      <Filter>Headerdateien</Filter>
+    </ClInclude>
+    <ClInclude Include="Editor\Editor.h">
+      <Filter>Headerdateien</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>