Debug Win32 Release Win32 Debug x64 Release x64 15.0 {84C1FC9D-25BD-4100-BE76-6CF501A231BB} Win32Proj Test 10.0.17134.0 Application true v141 Unicode Application false v141 true Unicode Application true v141 MultiByte Application false v141 true MultiByte true true ..\..\Framework;..\..\Network\Network;..\..\ksgScript\ksgScript\Include;..\..\..\Spiele Platform\Klient\Include;..\..\..\Spiele Platform\Klient\KSGNetwork\Include;$(IncludePath) ..\..\Framework\x64\Debug;..\..\Network\x64\Debug;$(LibraryPath) false false ..\..\..\Spiele Platform\Klient\KSGNetwork\Include;..\..\Framework;..\..\Network\Network;..\..\ksgScript\ksgScript\Include;..\..\..\Spiele Platform\Klient\Include;$(IncludePath) ..\..\Framework\x64\Release;..\..\Network\x64\Release;$(LibraryPath) Level3 Disabled WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) Console Level3 Disabled _DEBUG;_CONSOLE;%(PreprocessorDefinitions) StackFrameRuntimeCheck Console Framework.lib;Network.lib;%(AdditionalDependencies) copy "..\..\Framework\x64\Debug\Framework.dll" "framework.dll" copy "..\..\Network\x64\Debug\Network.dll" "network.dll" xcopy /S /Q /y "..\..\..\Spiele Platform\Klient\Fertig\Debug\Minigames\x64" "data\Minigames" kopieren;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) Console true true Level3 MaxSpeed true true NDEBUG;_CONSOLE;%(PreprocessorDefinitions) Console true true Framework.lib;Network.lib;%(AdditionalDependencies) copy "..\..\Framework\x64\Release\Framework.dll" "framework.dll" copy "..\..\Network\x64\Release\Network.dll" "network.dll" xcopy /S /Q /y "..\..\..\Spiele Platform\Klient\Fertig\Minigames\x64" "data\Minigames" kopieren;%(Outputs)