Debug
Win32
Release
Win32
Debug
x64
Release
x64
15.0
{84C1FC9D-25BD-4100-BE76-6CF501A231BB}
Win32Proj
Test
10.0.17134.0
Application
true
v141
Unicode
Application
false
v141
true
Unicode
Application
true
v141
MultiByte
Application
false
v141
true
MultiByte
true
true
..\..\Framework;..\..\Network\Network;..\..\ksgScript\ksgScript\Include;..\..\..\Spiele Platform\Klient\Include;..\..\..\Spiele Platform\Klient\KSGNetwork\Include;$(IncludePath)
..\..\Framework\x64\Debug;..\..\Network\x64\Debug;$(LibraryPath)
false
false
..\..\..\Spiele Platform\Klient\KSGNetwork\Include;..\..\Framework;..\..\Network\Network;..\..\ksgScript\ksgScript\Include;..\..\..\Spiele Platform\Klient\Include;$(IncludePath)
..\..\Framework\x64\Release;..\..\Network\x64\Release;$(LibraryPath)
Level3
Disabled
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
Console
Level3
Disabled
_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
StackFrameRuntimeCheck
Console
Framework.lib;Network.lib;%(AdditionalDependencies)
copy "..\..\Framework\x64\Debug\Framework.dll" "framework.dll"
copy "..\..\Network\x64\Debug\Network.dll" "network.dll"
xcopy /S /Q /y "..\..\..\Spiele Platform\Klient\Fertig\Debug\Minigames\x64" "data\Minigames"
kopieren;%(Outputs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
Console
true
true
Level3
MaxSpeed
true
true
NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
Console
true
true
Framework.lib;Network.lib;%(AdditionalDependencies)
copy "..\..\Framework\x64\Release\Framework.dll" "framework.dll"
copy "..\..\Network\x64\Release\Network.dll" "network.dll"
xcopy /S /Q /y "..\..\..\Spiele Platform\Klient\Fertig\Minigames\x64" "data\Minigames"
kopieren;%(Outputs)