Debug Win32 Debug x64 Release Win32 Release x64 {CE45C6A5-349F-49E2-A991-A11B53FAD32C} Win32Proj GSLKonverter Application true v141 Unicode Application true v141 MultiByte Application false v141 true MultiByte Application false v141 true MultiByte true true ..\..\Framework;..\..\GSL\GSL\Include;$(IncludePath) ..\..\Framework\x64\Debug;..\..\GSL\x64\Debug;$(LibraryPath) false ..\..\Framework;..\..\GSL\GSL\Include;$(IncludePath) ..\..\Framework\Release;$(LibraryPath) false ..\..\Framework;..\..\GSL\GSL\Include;$(IncludePath) ..\..\Framework\x64\Release;$(LibraryPath) Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) Windows true Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) Windows true Framework.lib;GSL.lib;%(AdditionalDependencies) copy "..\..\GSL\x64\Debug\GSL.dll" "..\data\GSLx64.dll" Kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) copy "..\..\GSL\Release\GSL.dll" "..\Fertig\data\GSLx32.dll" copy "..\..\Framework\Release\Framework.dll" "..\Fertig\x32\Framework.dll" copy "..\Release\GSL Konverter.exe" "..\Fertig\x32\GSL Konverter.exe" Kopieren...;%(Outputs) Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) copy "..\..\GSL\x64\Release\GSL.dll" "..\Fertig\data\GSLx64.dll" copy "..\..\Framework\x64\Release\Framework.dll" "..\Fertig\x64\Framework.dll" copy "..\x64\Release\GSL Konverter.exe" "..\Fertig\x64\GSL Konverter.exe" Kopieren...;%(Outputs)