Debug
Win32
Debug
x64
Release
Win32
Release
x64
{CE45C6A5-349F-49E2-A991-A11B53FAD32C}
Win32Proj
GSLKonverter
Application
true
v141
Unicode
Application
true
v141
MultiByte
Application
false
v141
true
MultiByte
Application
false
v141
true
MultiByte
true
true
..\..\Framework;..\..\GSL\GSL\Include;$(IncludePath)
..\..\Framework\x64\Debug;..\..\GSL\x64\Debug;$(LibraryPath)
false
..\..\Framework;..\..\GSL\GSL\Include;$(IncludePath)
..\..\Framework\Release;$(LibraryPath)
false
..\..\Framework;..\..\GSL\GSL\Include;$(IncludePath)
..\..\Framework\x64\Release;$(LibraryPath)
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
Windows
true
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
Windows
true
Framework.lib;GSL.lib;%(AdditionalDependencies)
copy "..\..\GSL\x64\Debug\GSL.dll" "..\data\GSLx64.dll"
Kopieren...;%(Outputs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreaded
Windows
true
true
true
Framework.lib;%(AdditionalDependencies)
copy "..\..\GSL\Release\GSL.dll" "..\Fertig\data\GSLx32.dll"
copy "..\..\Framework\Release\Framework.dll" "..\Fertig\x32\Framework.dll"
copy "..\Release\GSL Konverter.exe" "..\Fertig\x32\GSL Konverter.exe"
Kopieren...;%(Outputs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreaded
Windows
true
true
true
Framework.lib;%(AdditionalDependencies)
copy "..\..\GSL\x64\Release\GSL.dll" "..\Fertig\data\GSLx64.dll"
copy "..\..\Framework\x64\Release\Framework.dll" "..\Fertig\x64\Framework.dll"
copy "..\x64\Release\GSL Konverter.exe" "..\Fertig\x64\GSL Konverter.exe"
Kopieren...;%(Outputs)