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- #include "ItemFilter.h"
- #include "ItemType.h"
- #include "Item.h"
- #include "ItemSlot.h"
- ItemFilter::ItemFilter()
- : ReferenceCounter()
- {}
- bool ItemFilter::matchItem(const Item* zItem) const
- {
- return 1;
- }
- bool ItemFilter::matchSourceSlot(ItemSlot* zSlot) const
- {
- return zSlot->zStack() ? matchItem(zSlot->zStack()->zItem()) : 0;
- }
- bool ItemFilter::matchTargetSlot(ItemSlot* zSlot) const
- {
- return 1;
- }
- CombinedItemFilter::CombinedItemFilter(ItemFilter* filterA, ItemFilter* filterB, std::function<bool(bool, bool)> op)
- : ItemFilter(),
- filterA(filterA),
- filterB(filterB),
- op(op)
- {}
- CombinedItemFilter::~CombinedItemFilter()
- {
- filterA->release();
- filterB->release();
- }
- bool CombinedItemFilter::matchItem(const Item* zItem) const
- {
- return op(filterA->matchItem(zItem), filterB->matchItem(zItem));
- }
- AnyItemFilter::AnyItemFilter()
- : ItemFilter()
- {}
- bool AnyItemFilter::matchItem(const Item* zItem) const
- {
- return true;
- }
- TypeItemFilter::TypeItemFilter(const ItemType* zType)
- : ItemFilter(),
- zType(zType)
- {}
- bool TypeItemFilter::matchItem(const Item* zItem) const
- {
- return zItem->zItemType() == zType;
- }
- SpecificSlotFilter::SpecificSlotFilter(int sourceSlotId, int targetSlotId)
- : ItemFilter(),
- sourceSlotId(sourceSlotId),
- targetSlotId(targetSlotId)
- {}
- bool SpecificSlotFilter::matchSourceSlot(ItemSlot* zSlot) const
- {
- return sourceSlotId == zSlot->getId();
- }
- bool SpecificSlotFilter::matchTargetSlot(ItemSlot* zSlot) const
- {
- return targetSlotId == zSlot->getId();
- }
- SourceSlotBlacklistFilter::SourceSlotBlacklistFilter()
- : ItemFilter()
- {}
- void SourceSlotBlacklistFilter::addBlackListSlotId(int id)
- {
- blackList.add(id);
- }
- bool SourceSlotBlacklistFilter::matchSourceSlot(ItemSlot* zSlot) const
- {
- for (int black : blackList)
- {
- if (black == zSlot->getId())
- return 0;
- }
- return 1;
- }
- bool SourceSlotBlacklistFilter::matchTargetSlot(ItemSlot* zSlot) const
- {
- return 1;
- }
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