.. |
AbstractEventListener.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
AddChunkUpdate.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
AddChunkUpdate.h
|
5aaf1718bb
add foreground and background connection for each client
|
il y a 3 ans |
AddEntityUpdate.cpp
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d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
AddEntityUpdate.h
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
Area.cpp
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b4ccd85d6b
remove unneeded chunks from memory
|
il y a 3 ans |
Area.h
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d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
BasicBlock.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
BasicBlocks.h
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
BasicInterpolator.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
BasicInterpolator.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
BiomGenerator.cpp
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248594818b
fix world generation
|
il y a 3 ans |
BiomGenerator.h
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Block.cpp
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
Block.h
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
BlockChangedUpdate.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
BlockChangedUpdate.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
BlockDestroyedEvent.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
BlockPlacedEvent.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
BlockRemovedUpdate.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
BlockRemovedUpdate.h
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
BlockType.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
BlockType.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Chunk.cpp
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210ca76960
fixed block positioning bug
|
il y a 3 ans |
Chunk.h
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Constants.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
DefaultEventListener.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
Dimension.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
Dimension.h
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
DimensionGenerator.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
DimensionGenerator.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Effect.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
EffectFactory.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
Entity.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
Entity.h
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
EntityType.cpp
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
EntityType.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Event.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
EventListener.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
EventThrower.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
FactoryCraft.vcxproj
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
FactoryCraft.vcxproj.filters
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
FastNoiseLite.h
|
248594818b
fix world generation
|
il y a 3 ans |
FastNoiseWrapper.cpp
|
248594818b
fix world generation
|
il y a 3 ans |
FastNoiseWrapper.h
|
248594818b
fix world generation
|
il y a 3 ans |
Game.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
Game.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
GrasslandBiom.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
GrasslandBiom.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Inventory.cpp
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
Inventory.h
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
Item.cpp
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
Item.h
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
ItemEntity.cpp
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
ItemEntity.h
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
ItemFilter.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
ItemFilter.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
ItemSkill.cpp
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
ItemSkill.h
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
ItemSlot.cpp
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
ItemSlot.h
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
ItemStack.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
ItemStack.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
ItemType.cpp
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
ItemType.h
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
LocationChangedEvent.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
il y a 3 ans |
NetworkResponse.cpp
|
b4ccd85d6b
remove unneeded chunks from memory
|
il y a 3 ans |
NetworkResponse.h
|
5aaf1718bb
add foreground and background connection for each client
|
il y a 3 ans |
NoBlock.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
NoBlock.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Noise.cpp
|
028be923b5
add collision detection and gravity
|
il y a 3 ans |
Noise.h
|
028be923b5
add collision detection and gravity
|
il y a 3 ans |
NoiseInterpolator.cpp
|
248594818b
fix world generation
|
il y a 3 ans |
NoiseInterpolator.h
|
028be923b5
add collision detection and gravity
|
il y a 3 ans |
OverworldDimension.cpp
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248594818b
fix world generation
|
il y a 3 ans |
OverworldDimension.h
|
248594818b
fix world generation
|
il y a 3 ans |
PlaceBlockUpdate.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
PlaceBlockUpdate.h
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
Player.cpp
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
Player.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
PlayerHand.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
PlayerHand.h
|
d703f6bfdf
Implemented Item usage ans Skill system
|
il y a 3 ans |
Server.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Server.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
Start.cpp
|
5aaf1718bb
add foreground and background connection for each client
|
il y a 3 ans |
StaticInitializerOrder.cpp
|
d3bf7460f0
spawn Block items if a block gets destroyed
|
il y a 3 ans |
StaticRegistry.h
|
26f32aec01
big speedup of chunk network transmission
|
il y a 3 ans |
TickOrganizer.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
TickOrganizer.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
TickQueue.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
TickQueue.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
TickWorker.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
TickWorker.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
il y a 3 ans |
WorldGenerator.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
WorldGenerator.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
WorldLoader.cpp
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
WorldLoader.h
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
il y a 3 ans |
WorldUpdate.cpp
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |
WorldUpdate.h
|
efcb869199
blocks can now be destroyed by the player
|
il y a 3 ans |