.. |
AddEntityUpdate.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
AddEntityUpdate.h
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5f6fe46883
apply new code formatter
|
2 years ago |
Area.cpp
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5f6fe46883
apply new code formatter
|
2 years ago |
Area.h
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5f6fe46883
apply new code formatter
|
2 years ago |
Axe.cpp
|
53193918e6
replaced stone tool by axe
|
1 year ago |
Axe.h
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b75a7ec635
Add Chest block with inventory
|
1 year ago |
BasicBlock.cpp
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
BasicBlocks.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
BasicItems.cpp
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5b4c4f2119
improvd type system to reduce amount of needed souce code
|
2 years ago |
BasicItems.h
|
5b4c4f2119
improvd type system to reduce amount of needed souce code
|
2 years ago |
BasicTool.cpp
|
84cb3844ad
added farmland and flint hoe
|
2 years ago |
BasicTool.h
|
84cb3844ad
added farmland and flint hoe
|
2 years ago |
BiomGenerator.cpp
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28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |
BiomGenerator.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
Block.cpp
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Block.h
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
BlockType.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
BlockType.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
BlockTypeGeneratorRule.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
BlockTypeGeneratorRule.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
CaveGenerator.cpp
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41e7a18a93
made world generation configurable via json
|
1 year ago |
CaveGenerator.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
Chat.cpp
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b6d4561fdf
fix problems with chat observer configuration
|
1 year ago |
Chat.h
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ec7fdc445a
implement chat command security level system and grant chat command
|
1 year ago |
ChatCommand.cpp
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7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
ChatCommand.h
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ec7fdc445a
implement chat command security level system and grant chat command
|
1 year ago |
ChatCommandExecutor.cpp
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7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
ChatCommandExecutor.h
|
5d9efe48c5
Add Chat and Command System
|
1 year ago |
ChatMessage.cpp
|
ddbe48cff5
add working windows version
|
1 year ago |
ChatMessage.h
|
5d9efe48c5
Add Chat and Command System
|
1 year ago |
ChatObserver.cpp
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b6d4561fdf
fix problems with chat observer configuration
|
1 year ago |
ChatObserver.h
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b6d4561fdf
fix problems with chat observer configuration
|
1 year ago |
Chest.cpp
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125e019f89
fix race conditions on redirected std::cout
|
1 year ago |
Chest.h
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Chunk.cpp
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41e7a18a93
made world generation configurable via json
|
1 year ago |
Chunk.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
ChunkMap.cpp
|
92162d25c4
clients can now subscribe to mat changes and can request the position of all players
|
1 year ago |
ChunkMap.h
|
92162d25c4
clients can now subscribe to mat changes and can request the position of all players
|
1 year ago |
Constants.h
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c973f4f6cd
improve height noise
|
1 year ago |
CraftingStorage.cpp
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
CraftingStorage.h
|
749e40e503
add possibility to recuest crafting recipies for a specific item type
|
1 year ago |
Dimension.cpp
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41e7a18a93
made world generation configurable via json
|
1 year ago |
Dimension.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
DimensionGenerator.cpp
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c973f4f6cd
improve height noise
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1 year ago |
DimensionGenerator.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
DimensionMap.cpp
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41e7a18a93
made world generation configurable via json
|
1 year ago |
DimensionMap.h
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41e7a18a93
made world generation configurable via json
|
1 year ago |
DoLaterHandler.cpp
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5f6fe46883
apply new code formatter
|
2 years ago |
DoLaterHandler.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
Effect.h
|
4c3a4b212d
remove unneeded information from client
|
2 years ago |
EffectFactory.h
|
4c3a4b212d
remove unneeded information from client
|
2 years ago |
Entity.cpp
|
125e019f89
fix race conditions on redirected std::cout
|
1 year ago |
Entity.h
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
EntityRemovedUpdate.cpp
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5b4c4f2119
improvd type system to reduce amount of needed souce code
|
2 years ago |
EntityRemovedUpdate.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
EntityType.cpp
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ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
EntityType.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
FactorizeNoise.cpp
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c973f4f6cd
improve height noise
|
1 year ago |
FactorizeNoise.h
|
c973f4f6cd
improve height noise
|
1 year ago |
FactoryCraft.vcxproj
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
FactoryCraft.vcxproj.filters
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41e7a18a93
made world generation configurable via json
|
1 year ago |
FastNoiseLite.h
|
4c3a4b212d
remove unneeded information from client
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2 years ago |
FastNoiseWrapper.cpp
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14eb0c6c4b
fix some issues with fluid blocks and make water occure in grassland bioms
|
1 year ago |
FastNoiseWrapper.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
FlattenNoise.cpp
|
c973f4f6cd
improve height noise
|
1 year ago |
FlattenNoise.h
|
c973f4f6cd
improve height noise
|
1 year ago |
FluidBlock.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
FluidBlock.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Game.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
Game.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
GeneratedStructure.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
GeneratedStructure.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
GeneratorRule.cpp
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c973f4f6cd
improve height noise
|
1 year ago |
GeneratorRule.h
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28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |
GeneratorTemplate.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
GeneratorTemplate.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
GrantCommand.cpp
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7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
GrantCommand.h
|
ec7fdc445a
implement chat command security level system and grant chat command
|
1 year ago |
Grass.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Grass.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
GrowingPlant.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
GrowingPlant.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Hoe.cpp
|
53193918e6
replaced stone tool by axe
|
1 year ago |
Hoe.h
|
84cb3844ad
added farmland and flint hoe
|
2 years ago |
Inventory.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Inventory.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Item.cpp
|
0e3f1d58f7
send item names to clients for filtering
|
1 year ago |
Item.h
|
0e3f1d58f7
send item names to clients for filtering
|
1 year ago |
ItemEntity.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
ItemEntity.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
ItemFilter.cpp
|
7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
ItemFilter.h
|
54e3efe672
fix errors in recipie lookup menue uiml
|
1 year ago |
ItemModifier.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
ItemModifier.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
ItemSkill.cpp
|
b75a7ec635
Add Chest block with inventory
|
1 year ago |
ItemSkill.h
|
b75a7ec635
Add Chest block with inventory
|
1 year ago |
ItemSlot.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
ItemSlot.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
ItemStack.cpp
|
5a7d42021f
add eatable wheat plant
|
2 years ago |
ItemStack.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
ItemType.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
ItemType.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
JNoise.cpp
|
c973f4f6cd
improve height noise
|
1 year ago |
JNoise.h
|
c973f4f6cd
improve height noise
|
1 year ago |
JsonExpression.cpp
|
28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |
JsonExpression.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
LightSources.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
LightSources.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
ModelInfo.cpp
|
54e3efe672
fix errors in recipie lookup menue uiml
|
1 year ago |
ModelInfo.h
|
5a7d42021f
add eatable wheat plant
|
2 years ago |
MultiblockStructure.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
MultiblockStructure.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
MultiblockTree.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
MultiblockTree.h
|
5b4c4f2119
improvd type system to reduce amount of needed souce code
|
2 years ago |
MultiplyNoise.cpp
|
c973f4f6cd
improve height noise
|
1 year ago |
MultiplyNoise.h
|
c973f4f6cd
improve height noise
|
1 year ago |
NegateNoise.cpp
|
c973f4f6cd
improve height noise
|
1 year ago |
NegateNoise.h
|
c973f4f6cd
improve height noise
|
1 year ago |
NetworkMessage.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
NetworkMessage.h
|
6548d5b031
change animation messages to be handled by chunk api
|
1 year ago |
NoBlock.cpp
|
af6b5d5789
improve speed of world generation by alowing the config to generait air blocks instantly if a block is above air level
|
1 year ago |
NoBlock.h
|
af6b5d5789
improve speed of world generation by alowing the config to generait air blocks instantly if a block is above air level
|
1 year ago |
Noise.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
Noise.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
NoiseInterpolator.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
NoiseInterpolator.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
OverworldDimension.cpp
|
28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |
OverworldDimension.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
Player.cpp
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
Player.h
|
b75a7ec635
Add Chest block with inventory
|
1 year ago |
PlayerHand.cpp
|
3bb19ec0ac
improved live cost when trying to destroy a block that is to hard
|
2 years ago |
PlayerHand.h
|
5b4c4f2119
improvd type system to reduce amount of needed souce code
|
2 years ago |
PlayerRegister.cpp
|
7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
PlayerRegister.h
|
7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
RandNoise.cpp
|
cd90b4d8ad
fix issues with RandNoise on windows
|
1 year ago |
RandNoise.h
|
cd90b4d8ad
fix issues with RandNoise on windows
|
1 year ago |
Recipie.cpp
|
7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 year ago |
Recipie.h
|
749e40e503
add possibility to recuest crafting recipies for a specific item type
|
1 year ago |
RecipieList.cpp
|
54e3efe672
fix errors in recipie lookup menue uiml
|
1 year ago |
RecipieList.h
|
749e40e503
add possibility to recuest crafting recipies for a specific item type
|
1 year ago |
RecipieLoader.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
RecipieLoader.h
|
749e40e503
add possibility to recuest crafting recipies for a specific item type
|
1 year ago |
SaveCommand.cpp
|
5d9efe48c5
Add Chat and Command System
|
1 year ago |
SaveCommand.h
|
ec7fdc445a
implement chat command security level system and grant chat command
|
1 year ago |
ScaleNoise.cpp
|
c973f4f6cd
improve height noise
|
1 year ago |
ScaleNoise.h
|
c973f4f6cd
improve height noise
|
1 year ago |
Server.cpp
|
92162d25c4
clients can now subscribe to mat changes and can request the position of all players
|
1 year ago |
Server.h
|
ddbe48cff5
add working windows version
|
1 year ago |
ShapedNoise.cpp
|
114faa45d1
add shaped noise for rivers
|
2 years ago |
ShapedNoise.h
|
114faa45d1
add shaped noise for rivers
|
2 years ago |
Shovel.cpp
|
56e9d84d66
add shovel to harvest dirt gravel and sand faster
|
1 year ago |
Shovel.h
|
56e9d84d66
add shovel to harvest dirt gravel and sand faster
|
1 year ago |
Start.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
StaticInitializerOrder.cpp
|
af6b5d5789
improve speed of world generation by alowing the config to generait air blocks instantly if a block is above air level
|
1 year ago |
StaticRegistry.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
StructureCollection.cpp
|
c973f4f6cd
improve height noise
|
1 year ago |
StructureCollection.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
TickOrganizer.cpp
|
6424fa64d5
add console command to shutdown the server without unsaved game data
|
2 years ago |
TickOrganizer.h
|
6424fa64d5
add console command to shutdown the server without unsaved game data
|
2 years ago |
TickQueue.cpp
|
14eb0c6c4b
fix some issues with fluid blocks and make water occure in grassland bioms
|
1 year ago |
TickQueue.h
|
396b447d77
actually tick the blocks that needs to be ticked
|
2 years ago |
TickWorker.cpp
|
125e019f89
fix race conditions on redirected std::cout
|
1 year ago |
TickWorker.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
Tickable.h
|
396b447d77
actually tick the blocks that needs to be ticked
|
2 years ago |
TreeSeblingBlock.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
TreeSeblingBlock.h
|
ce04e66df8
implement all todos that were about items that needed to be spawned
|
1 year ago |
TreeTemplate.cpp
|
28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |
TreeTemplate.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
TypeRegistry.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
TypeRegistry.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
WorldGenerator.cpp
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
WorldGenerator.h
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
WorldLoader.cpp
|
bad613fef0
add some usefull outputs
|
2 years ago |
WorldLoader.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
WorldUpdate.cpp
|
5f6fe46883
apply new code formatter
|
2 years ago |
WorldUpdate.h
|
5f6fe46883
apply new code formatter
|
2 years ago |
WormCaveGenerator.cpp
|
28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |
WormCaveGenerator.h
|
28332bd67b
improved cave generation performance and fix world generation bugs
|
1 year ago |