Quest.h 5.1 KB

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  1. #pragma once
  2. #include <JSON.h>
  3. #include "QuestEvent.h"
  4. #include "QuestRequirement.h"
  5. #include "QuestReward.h"
  6. #include "TypeRegistry.h"
  7. class QuestRequirementStorageType;
  8. class QuestRequirementStorage : public virtual Framework::ReferenceCounter
  9. {
  10. private:
  11. Framework::Text requirementId;
  12. bool fulfilled;
  13. Framework::JSON::JSONObject* data;
  14. public:
  15. QuestRequirementStorage(Framework::Text requirementId);
  16. ~QuestRequirementStorage();
  17. void putValue(Framework::Text key, Framework::JSON::JSONValue* value);
  18. Framework::JSON::JSONValue* getValue(Framework::Text key) const;
  19. Framework::JSON::JSONValue* zValue(Framework::Text key) const;
  20. bool containsKey(Framework::Text key) const;
  21. void setFullfilled(bool fullfilled);
  22. bool isFullfilled() const;
  23. const Framework::Text& getRequirementId() const;
  24. friend QuestRequirementStorageType;
  25. };
  26. class QuestRequirementStorageType : public TypeFactory<QuestRequirementStorage>
  27. {
  28. public:
  29. QuestRequirementStorageType();
  30. QuestRequirementStorage* fromJson(
  31. Framework::JSON::JSONValue* zJson) const override;
  32. Framework::JSON::JSONValue* toJson(
  33. QuestRequirementStorage* zObject) const override;
  34. Framework::JSON::Validator::JSONValidator* getValidator() const override;
  35. };
  36. class QuestStorageType;
  37. class QuestStorage : public virtual Framework::ReferenceCounter
  38. {
  39. private:
  40. Framework::Text questId;
  41. bool finished;
  42. bool rewarded;
  43. Framework::RCArray<QuestRequirementStorage> requirements;
  44. public:
  45. QuestStorage(Framework::Text questId);
  46. void setQuestFinished(bool finished);
  47. void setQuestRewarded(bool rewarded);
  48. bool isQuestFinished() const;
  49. bool isQuestRewarded() const;
  50. QuestRequirementStorage* zStorage(Framework::Text requirementId);
  51. const Framework::Text& getQuestId() const;
  52. friend QuestStorageType;
  53. };
  54. class QuestStorageType : public TypeFactory<QuestStorage>
  55. {
  56. public:
  57. QuestStorageType();
  58. QuestStorage* fromJson(
  59. Framework::JSON::JSONValue* zJson) const override;
  60. Framework::JSON::JSONValue* toJson(
  61. QuestStorage* zObject) const override;
  62. Framework::JSON::Validator::JSONValidator* getValidator() const override;
  63. };
  64. class QuestPartyType;
  65. class QuestParty : public virtual Framework::ReferenceCounter
  66. {
  67. private:
  68. Framework::Array<int> memberEntityIds;
  69. Framework::RCArray<QuestStorage> questStorage;
  70. public:
  71. QuestParty();
  72. void addMember(int memberEntityId);
  73. void removeMember(int memberEntityId);
  74. bool isMember(int memberEntityId) const;
  75. bool isEmpty() const;
  76. QuestStorage* zQuestStorage(Framework::Text questId);
  77. QuestParty* clone() const;
  78. friend QuestPartyType;
  79. };
  80. class QuestPartyType : public TypeFactory<QuestParty>
  81. {
  82. public:
  83. QuestPartyType();
  84. QuestParty* fromJson(Framework::JSON::JSONValue* zJson) const override;
  85. Framework::JSON::JSONValue* toJson(QuestParty* zObject) const override;
  86. Framework::JSON::Validator::JSONValidator* getValidator() const override;
  87. };
  88. class QuestType;
  89. class Quest : public virtual Framework::ReferenceCounter
  90. {
  91. private:
  92. Framework::Text questId;
  93. Framework::Text questName;
  94. Framework::Text description;
  95. Framework::RCArray<Framework::Text> requiredQuestsIds;
  96. Framework::RCArray<QuestRequirement> requirements;
  97. Framework::RCArray<QuestReward> rewards;
  98. public:
  99. Quest(Framework::Text questId);
  100. void processEvent(QuestEvent* zEvent, QuestStorage* zStorage);
  101. bool isVisible(QuestParty* zParty);
  102. void giveReward(int choice, Entity* zTargetEntity, QuestStorage* zStorage);
  103. const Framework::Text& getQuestId() const;
  104. friend QuestType;
  105. };
  106. class QuestType : public TypeFactory<Quest>
  107. {
  108. public:
  109. QuestType();
  110. Quest* fromJson(Framework::JSON::JSONValue* zJson) const override;
  111. Framework::JSON::JSONValue* toJson(Quest* zObject) const override;
  112. Framework::JSON::Validator::JSONValidator* getValidator() const override;
  113. };
  114. class QuestCollectionType;
  115. class QuestCollection : public virtual Framework::ReferenceCounter
  116. {
  117. private:
  118. Framework::Text name;
  119. Framework::RCArray<Quest> quests;
  120. public:
  121. QuestCollection(Framework::Text name);
  122. void processEvent(QuestEvent* zEvent, QuestParty* zParty);
  123. bool isVisible(QuestParty* zParty);
  124. void giveReward(Framework::Text questId,
  125. int choice,
  126. Entity* zTargetEntity,
  127. QuestParty* zParty);
  128. void addQuest(Quest* zQuest);
  129. friend QuestCollectionType;
  130. };
  131. class QuestCollectionType : public TypeFactory<QuestCollection>
  132. {
  133. public:
  134. QuestCollectionType();
  135. QuestCollection* fromJson(
  136. Framework::JSON::JSONValue* zJson) const override;
  137. Framework::JSON::JSONValue* toJson(
  138. QuestCollection* zObject) const override;
  139. Framework::JSON::Validator::JSONValidator* getValidator() const override;
  140. };
  141. class QuestManager : public virtual Framework::ReferenceCounter
  142. {
  143. private:
  144. Framework::RCArray<QuestCollection> questCollections;
  145. Framework::RCArray<QuestParty> parties;
  146. public:
  147. QuestManager();
  148. void loadQuests();
  149. void saveQuests();
  150. void processEvent(QuestEvent* event);
  151. void giveReward(Framework::Text questId, int choice, Entity* zTargetEntity);
  152. };