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- #pragma once
- #include <Array.h>
- #include "UIDialog.h"
- class UIController : public Framework::ReferenceCounter
- {
- private:
- Framework::RCArray<UIDialog> activeDialogs;
- public:
- UIController();
- void addDialog(UIDialog* dialog);
- void api(Framework::StreamReader* zRequest,
- NetworkMessage* zResponse,
- Entity* zSource);
- void removePlayerDialogs(int playerId);
- };
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