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- #pragma once
- #include "ItemType.h"
- class NoBlockItemType : public ItemType
- {
- private:
- std::function<Item*()> createItemImp;
- public:
- NoBlockItemType(int id,
- const char* name,
- ItemSkillLevelUpRule* levelUp,
- int brokenTypeId,
- ModelInfo model,
- std::function<Item*()> createItemImp);
- Item* createItem() const override;
- };
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