12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 |
- #include "ItemType.h"
- #include "ItemSkill.h"
- #include "ItemStack.h"
- ItemType::ItemType( int id, ItemSkillLevelUpRule *levelUpRule )
- : ReferenceCounter(),
- id( id )
- {
- this->levelUpRule = levelUpRule;
- StaticRegistry<ItemType>::INSTANCE.registerT( this, id );
- }
- ItemType::~ItemType()
- {
- if( levelUpRule )
- levelUpRule->release();
- }
- void ItemType::loadSupperItem( Item *zItem, Framework::Reader *zReader ) const {}
- void ItemType::saveSupperItem( Item *zItem, Framework::Writer *zWriter ) const {}
- int ItemType::getId() const
- {
- return id;
- }
- ItemStack *ItemType::createItemStack( int size ) const
- {
- Item *item = createItem();
- if( !item )
- return 0;
- return new ItemStack( item, MIN( size, item->getMaxStackSize() ) );
- }
- ItemSkill *ItemType::createDefaultItemSkill() const
- {
- return 0;
- }
- void ItemType::levelUpItemSkill( ItemSkill *zSkill ) const
- {
- if( levelUpRule )
- levelUpRule->applyOn( zSkill );
- }
- Item *ItemType::loadItem( Framework::Reader *zReader ) const
- {
- return createItem();
- }
- void ItemType::saveItem( Item *zItem, Framework::Writer *zWriter ) const {}
|