Inventory.h 285 B

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  1. #pragma once
  2. #include "ItemSlot.h"
  3. #include "EventThrower.h"
  4. #include "ReferenceCounter.h"
  5. class Inventory : public EventThrower
  6. {
  7. private:
  8. Framework::RCArray<ItemSlot> *slots;
  9. protected:
  10. void addSlot( ItemSlot *slot );
  11. public:
  12. Inventory();
  13. virtual ~Inventory();
  14. };