Kolja Strohm 99aeb1fa2e fixed a bug in the world loader if the world does not exists %!s(int64=3) %!d(string=hai) anos
..
AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
AddChunkUpdate.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
AddChunkUpdate.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
Area.cpp 1ad8af39ba fix direction mistakes %!s(int64=3) %!d(string=hai) anos
Area.h 1ad8af39ba fix direction mistakes %!s(int64=3) %!d(string=hai) anos
BasicBlock.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
BasicBlocks.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
BasicInterpolator.cpp a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BasicInterpolator.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BiomGenerator.cpp a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BiomGenerator.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BiomInterpolator.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Block.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Block.h 1c827c2f83 removed old includes %!s(int64=3) %!d(string=hai) anos
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BlockType.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
BlockType.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
Chunk.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Chunk.h 1c827c2f83 removed old includes %!s(int64=3) %!d(string=hai) anos
Constants.h 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Dimension.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Dimension.h 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
DimensionGenerator.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
DimensionGenerator.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Effect.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
EffectFactory.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Entity.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Entity.h 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
EntityType.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
EntityType.h 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Event.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
EventListener.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj.filters 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Game.cpp 99aeb1fa2e fixed a bug in the world loader if the world does not exists %!s(int64=3) %!d(string=hai) anos
Game.h 99aeb1fa2e fixed a bug in the world loader if the world does not exists %!s(int64=3) %!d(string=hai) anos
GrasslandBiom.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
GrasslandBiom.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Inventory.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
Inventory.h 1c827c2f83 removed old includes %!s(int64=3) %!d(string=hai) anos
Item.cpp 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
Item.h 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemFilter.cpp 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemFilter.h 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemSkill.cpp 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemSkill.h 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemSlot.cpp 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemSlot.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
ItemStack.cpp 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemStack.h 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
ItemType.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
ItemType.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
NetworkResponse.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
NetworkResponse.h 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Noise.cpp a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Noise.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
OverworldDimension.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
OverworldDimension.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
PerlinNoise.cpp a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
PerlinNoise.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Player.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Player.h 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Server.cpp 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Server.h 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
Start.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
StaticInitializerOrder.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
StaticRegistry.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
TickOrganizer.cpp ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
TickOrganizer.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
TickQueue.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
TickQueue.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
TickWorker.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
TickWorker.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
WorldGenerator.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
WorldGenerator.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
WorldLoader.cpp 99aeb1fa2e fixed a bug in the world loader if the world does not exists %!s(int64=3) %!d(string=hai) anos
WorldLoader.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
WorldUpdate.cpp ab42ad176e finished basic implementation of the world %!s(int64=3) %!d(string=hai) anos
WorldUpdate.h ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos